Adc crit changes 5k IE thoughts from a adc main.
Yes the amount of stats the 5k IE would give are nice, and yay ADC's coming back, but the 5k IE would literally destroy the point of playing late game adcs, and call for early game snowball champs/lanes. It will also force a feast or famine play style where if you don't get fed, and have great cs you are useless at 20 mins if not later on. Which is still kind of the issue right now, but instead its like 20 mins which is reasonable. Adcs would be entirely reliant on who can perfect farm, and get fed due the fact that IE could be 5k gold, and force you to not pickup a item till nearly 20 mins. There would also be the issue that the adc who just got one item which yes it would be a big spike could end up playing into enemies with 2 to 3 items at that point depending on what they build, cs, and kills. Those are just my thoughts if they want to go the 5k IE route they will need to increase the cost of other items, make the item worth the wait time, or reduce the gold cost of other adc items. If they end up going 5k IE route they will need to make alot of other changes to the game to make adcs viable due the early game champs will such as assassins will take over. I don't have a clue what riot is thinking with some of their ideas, but jesus christ decide on how you want the game to be do you want it to be all early, and fast paced like you have been, or late. Yes I would enjoy adcs being closer to the state they used to be in , but they do need to decide on a direction to take the game instead of changing it every patch. Also I dont want the git gud comments, or the haha adc mains lol. Give me your opinion on the game state in general, and what you think Riot needs to fix, and which Crit changes are better.