Kled's hate is unjustified.

JafarThePanda··4 votes·1,473 views

"he has two health bars" Yeah so does TahmKench and all you have to do is level up his E and take damage. Meanwhile Kled you need to stay engaged in combat to even get your "second bar" back if you lose it, and trust me, it's easy to lose skaarl if you're a top laner with any form of CC.

"He has too high of base stats" http://leagueoflegends.wikia.com/wiki/Kled -heavy cooldown timers that punish missing mistakes or badly engaging -SUPER reliant on Grasp of the Undying or Fervor to even trade -without skaarl, he's a freebie. He only gets one active ability, his Q, while dismounted, and W is only good if he can actually land hits on you. Otherwise it's just going to proc his cooldown while farming. See point #1 if you're still not with me here.

"he gains courage too fast after being dismounted" On his Q - Each pellet that hits an enemy champion restores 5 Skaarl the Cowardly Lizard Courage, max 25 courage. His coneshot is probably the worst cone made so far. Even worse than Chogath's still permabugged W. He HAS to stay in lane and hit two Q's to regain courage quickly. Any half-decent gank can punish his overstay once dismounted. Even then. CC wrecks kled once he's used his ult (Probably to get to the fight or to lane).

Other than that it's the typical QQ from people who lose to him once and rage post.

You'll get your nerfs probably, even though kled jungle is awful to try to do because riot won't give him courage on jungle camps... for... whatever reason, they still want Hecarim to be their favorite jungler. Post more nerf threads to that schmuck than to a brand new champ.

8 Comments

Im The Jayce God3 votes

I must be the only person to not see hate on him. Because all I see are forums saying "Who voiced Kled? Its amazing", "Kled saved League", "Kled is fun as hell". Ive never seen any hate forums/comments, these are mainly all the ones ive seen summed up

Skias2 votes

He's a chore to fight, an ongoing theme of champions that are just fucking aggravating to fight because their kits are loaded with sustain and steroids. Invincibility frames, dropping turret aggro on dismount, recovering 600 HP every 6 seconds. He's Gnars more annoying brother.

Not to mention boring design. Attack speed steroid, max health %, cc, yawn.

OurLestrade2 votes

They've been trying to get rid of champions that just 100% all in... Then they make Kled. It's like when they said lane sustain was unhealthy then made Zac and Aatrox, or that infinite poke was bad and then made Gnar.

JafarThePanda1 votes

{quoted}

He's a chore to fight, an ongoing theme of champions that are just fucking aggravating to fight because their kits are loaded with sustain and steroids. Invincibility frames, dropping turret aggro on dismount, recovering 600 HP every 6 seconds. He's Gnars more annoying brother.

Not to mention boring design. Attack speed steroid, max health %, cc, yawn.

I personally think he's the best champ to come out since S6 started. I mean that isn't saying much (rip AurelionSol).

LordGeovanni1 votes

what is making these champions such achore is the max hp / current hp damage imagine 3 champions in your game with max / current hp damage unless its a vi that builds no ad thats 3 sources of max hp damage over 10% of your max hp thats 30% of any champions max hp if they are focused no ad on hit effects other spell damage or even the flat damage form the max hp spell counted. when you want to garentee some one damage on another champion you should be pokeing around 4-8% max or current hp but that wont roll because defense is currently so bad unless you have some way to regain hp mid fight like lifesteal on a full damage carry that amount of % damage would be a wasted ability that does little to no damage

EUW is pepega1 votes

i love kled, i love his personality and i think his kit is really fun, the only problem i have with him is his shitty scaling. if you build him tanky then you dont plan to be doing massive damage anyways, but once you lose skaarl you dont have any of the extra health you bought and you lose all chances of survivng a gank, with only your base health, which is like 1k late game, your armor/MR, and your very small self knockback. if you try and build him as a bruiser with damage, his scaling is 60% BONUS AD, not flat AD, meaning you need to build a lot of ad to make the scalings effective, and his base damages arent to high either. i just feel like the scalings kinda let the release of kled down, as i just find him very uneffective because if i play him more damage based, i still dont really do much damage, and i just tend to lose skaarl and most of my tankiness way to quickly as a tank

Papa Slothy1 votes

I think that he should be nerfed, but it should be the amount of courage he gains per champ hit with maybe a small buff to minion amount and let him gain courage off camps

More from Gameplay

More by JafarThePanda