Here's a small point I'd like to share when people want ADCs or their items nerfed/gutted.
I've been recently hearing about people overly complaining about ADCs and wanting them (most specifically their items) to be gutted.
But I think the one little point most people would miss is that if ADC items (
items and
) were to be gutted, then this little guy here gets hit much harsher than the ADCs: 
Reason: He's melee.
To be in-depth, Yasuo is as squishy as an ADC can get, and he needs to be in melee range to do his stuff. Combine two-and-two together and you get a champion who's much easier to blow up than an ADC with a legitimate support because he constantly has to be in the risk of getting pounded by CC and other stuff more often than not than ADCs.
If Riot were to nerf or even gut ADC items w/o taking note of Yasuo, then he'd reach the same win rate Ryze had back in S7 because these kinds of changes would make his job of outputting damage much harder than ADCs, and his job's already as hard as it can get. At least with ADCs, they have the safety of range (and blinks/dashes for the likes of
and
) and a support like
,
or
.
Yes, Yasuo is undeniably frustrating, but so is someone like
; and she's much more oppressive to face and harder to counter than the samurai.
Before you start preparing your pitchforks, here's Yasuo's win rate. Take a good look at it before saying something rude about him. http://champion.gg/champion/Yasuo/Middle?
Downvote me all you want for defending Yasuo, but my point still stands.