Riot has gone silent.

the boss baby·6/12/2017, 5:46:35 PM·99 votes·18,155 views

I'm the author of this post: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/q3scZE41-thoughts-on-rengar-revert There has been an insane amount of attention my post has gotten, more upvotes than I've ever seen.

There is no way Riot, at least 1 employee, has not seen this.

Why have you gone silent Riot. We are your community and drive your game forward.

We can't drive League of Legends forward if you keep driving us back.

151 Comments

RiotRiot Ranger XIV6/12/2017, 11:02:03 PM100 votes

Hey everyone,

I do want to start this response with acknowledging a couple of things. WE do read these posts, we do think about it and we do talk about them with each other. It can take some time for us to gather what we want to say about each topic which is why it may feel like we are silent, sometimes. There are many ways a single response can be taken, so we like to have everything in line before we talk so that we can communicate our intentions clearly.

Rengar is clearly on a lot of people's minds right now. PLEASE do not think you are throwing feedback down an abyss. Please do not think we are ignoring players about Rengar. We are not, as we do love this game and are players as well.

While we don't have any plans to touch Rengar currently I want to stress that these conversations between players can help us build ideas in the future. So thank you for taking the time to respond and make posts about things that you care about.

-Ranger XIV

ChaosThief6/12/2017, 6:29:12 PM58 votes

They have probably gone silent because of the community reaction on the boards.

Right now it seems like a witch hunt rather than a "let's fix Rengar" thing at the current moment in time. People want the old kit instead of trying to find a compromise between his new kit and hit old kit.

In other words... if you want them to respond, you'll either have to give it time, or figure out a way to calm the community down a bit. It's like taking a lollipop from a baby, they'll cry for a while then calm down when they get tired.

If you want them to listen to a Rengar rework, then please, consider the following:

His Q, if possible, should not be an auto attack enhancer. This is too reliable on a champion with an ult that lets them leap on their target from further than a ranged basic attack can handle, as well as just being able to do this from bushes.

His old Q was too hard to balance. It gave too little room for his enemies to fight and too much for the Rengar. If possible, it should not be returned, because of these reasons. It probably tied down Rengar's power budget a little too much as a result.

His new Q, however, suffers from other problems. It solved the whole "no counter for opponents" thing because he had to already be next to his foes, but it feels... off, all around, from what I'm hearing. Clunky and just not fitting with Rengar himself.

So in other words, you need to think of a Q that is not only smooth and easy to use, but also something an enemy can play around besides "stay X units away from Rengar or pain ensues."

His W... I don't know the direction it should go, whether proactive or reactive. Both seem to have their own issues, so that is probably for those more qualified than me to say.

His E is stated to be fine, so we can leave that. No need to fix something that doesn't need fixing.

And finally, his Ult. His R. The infamous "I'm going to kill you and there is almost nothing you can do to stop me" ability. Time and time again, this ult has proved to be far too problematic. So what I suggest is simple; change it entirely.

It's clear that the ult, regardless of what it gives, will be a problem just because of the nature of how it works. If Rengar is ahead, you can't stop him unless you are a one main CC chaining master. If he's behind, it does nothing to help him. So why not make it more interesting instead of "stealth and see everything"? Make it so that Rengar has to interact with his surroundings. Like Rengar can leap from bush to bush around the map (not globally of course), or make it so that Rengar can track his foes. Simply revealing and giving an indicator doesn't seem to be cutting it balance wise.

No, I'm not a Rengar main. I have played him in all his forms, and quite frankly, it's beginning to become overly obvious that Riot wants to avoid certain designs for Rengar, and players simply want a revert because of other reasons. Find a middle ground and work from there. His old kit won't cut it, but that doesn't mean you have to scrap everything.

DunkinNoobs6/12/2017, 6:33:02 PM22 votes

In what universe is reverting Rengar "driving the game forward"? The only rework that's ever been reverted is Kog'maw and that's only because pre-rework Kog'maw, while somewhat bland, was at least inoffensive in design. No one can honestly say the same about pre-rework Rengar.

Basic PR 101: You never wade into a circlejerk and tell people no unless you absolutely have to. You have nothing to gain by opening your mouth when none of your answers will satisfy the mob, so keep silent. You don't need a response from Riot; the silence is your response.

420 grams6/12/2017, 7:47:46 PM7 votes

Wow, they haven't figured out a solution and figured out all the coding to implement it and communicate that plan to boards moderators since the weekend? LET'S FORM A MOB AND MARCH ON THEIR DOORSTEP

OyddAWqJ5r6/13/2017, 6:12:39 AM3 votes

Lmfao when you make a thread about Riot being silent and it gets hijacked tf out of by Riot

Maddéy6/12/2017, 6:06:13 PM2 votes

Riot hasn't gone silent, they have never been vocal on this kind of stuff. I haven't played enough games on old and new rengar to tell whether he has gone for worse or better, but if majority of the players dedicated to him are saying that old was better - I believe that he indeed was. Im sure that Riot is going to adress Rengar sooner or later, but revert perspective is just not going to happen. When you look at Quinn, and maybe Malzahar and when you look at the feedback their respective players have given you will realise that Riot would rather bandaid some of the issues they have provoked rather than going back to the fundament and starting the work from the scratch. I dont know what has pushed them to revert Kog'Maw, but I wish I did know.