Season Rewards should be more rewarding
Right now, gold players can receive rewards incredibly similar to challenger players (except the challenger jacket) even though their skill is incomparable to a challenger player, but their season rewards are very comparable. I think this should change, people who play ranked and are good at the game should receive more things according to their skill level. Rewards for being top 8% should feel like a genuine reward, instead of a different icon, different border and a skin, that basically 20% of the community gets. Make people who play ranked more satisfied of what they play for. For example someone from silver 5 who grinds out 1000+ games and gets to diamond this season should receive things that someone who starts at silver 5 and gets to gold 5 doesn't also get. It feels like 900 games are just wasted for the diamond player, because at the end of the season, he gets the same victorious skin, and only different borders, and icons. I have a few suggestions on how to reward players more. Bronze No changes -Bronze icon Silver No changes -Silver Border -Silver Icon Gold -Gold Icon -Victorious skin -Gold Border NEW -Mystery skin x1 -500 RP (+50 Per tier) Platinum -Platinum icon -Platinum border -Victorious skin NEW -Mystery skin x2 -1000 RP (+100 Per tier) Diamond -Diamond icon -Diamond border -Victorious skin NEW -Mystery skin x3 -2000 RP (+200 Per tier) Master Tier -Master icon -Master border -Victorious skin NEW -Mystery skin x4 -3000 RP (+300 Per tier) Challenger -Challenger Jacket -Challenger border -Challenger icon -Victorious skin NEW -Mystery skin x5 -5000 RP (+5000 for top 20)
Remember these are just ideas the numbers can always change, I just want a more rewarding system.