Non-Toxic Enchanter Buffs
Now I know Enchanters are, probably, the most hated champion class after Assassins, but please, hear me out.
Damage in this game has gotten to the point that most Enchanters, champions specifically designed to defend against, and in some cases negate, damage, to be some of the worst picks in the game right now. Enchanters are weaker than they have ever been, and frankly I'm just tired of seeing nonstop damage champions in all my games. Support use to be a role where almost any champion with CC can shine, and now Enchanters, champions made exactly for supporting their team, are some of the worst picks. They have been changed from a strength to more of a liability to their team. With the loss of Enchanters, we have loss a key component of the game, and loss overall champion diversity.
Overall damage being to high isn't the only issue however, as after the debacle that was the "Ardent Censor Meta" nearly all Enchanters were nerfed, and in many cases these nerfs were completely uncalled for. The problem was the item Ardent Censor itself, it was incredibly to strong, giving life steal and attack speed to any affected ally, making it easy for Enchanters with AoE buffs, such as Janna and Soraka, to abuse, allowing them to spread the buff to their whole team. The issue was the item itself, not the champions.
Now you may think that hey, Enchanters are strong, look at Nami. Well, that's just a unique case. Due to Nami being overall less popular, when compared to Enchanters like Janna and Lulu, and not being able to abuse Ardent Censor as easily as other supports, she was able to hide under the radar and avoid the nerfs that so many other Enchanter's received in patch 8.12, as well as many other patches during the season 8 mid season.
I'm not asking for all Enchanters to be buffed, Nami is strong, and Soraka is fine, but buffs for Janna, Lulu, and Karma.
After the 8.12 patch Lulu had her shield duration change from 6 seconds to 2.5 seconds, Karma had her shield duration reduced to 2.5 seconds from 4 seconds, while Janna had shield duration reduced from 5 seconds to having a .75 second grace period before diminishing over 4 seconds.
All I ask is simple, to have their shield durations changed to 3.5 seconds, without diminishing overtime. Not to little, but not to much to abuse.
Now to get more champion specific;
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Janna: Have her base shield amount increased from 70 / 105 /140 / 175 / 210 to 80 /115 / 150 /185 / 220 ( This is actually just a minor revert of a nerf she received during patch 7.19 when her original shield amount was 80 / 120 / 160 / 200 / 240 )
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Lulu: On her W, have the ratio change increase from 5% per 100 AP to 10% per 100 AP, as well as increasing the movement speed granted to 3 / 3.5 / 4 / 4.5 / 5 seconds. ( This is also just a revert from a previous nerf. )
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Karma: Increase the AP ratio on her E from 50% to 60%, and increase the AP ratio on her empowered E from 60% to 70%. ( I'm hesitant to do more for Karma since Riot has been saying for the past 4 months that they have changes for her, and how they always mention pro play with, and I genuinely believe, or at least want to believe, that they are really working on her. )
I'm just so sick of the damage, and would like to fight in a game that doens't involve everybody trying to one shot each other.
