Non-Toxic Enchanter Buffs

Breezy Boyy··15 votes·7,600 views

Now I know Enchanters are, probably, the most hated champion class after Assassins, but please, hear me out.

Damage in this game has gotten to the point that most Enchanters, champions specifically designed to defend against, and in some cases negate, damage, to be some of the worst picks in the game right now. Enchanters are weaker than they have ever been, and frankly I'm just tired of seeing nonstop damage champions in all my games. Support use to be a role where almost any champion with CC can shine, and now Enchanters, champions made exactly for supporting their team, are some of the worst picks. They have been changed from a strength to more of a liability to their team. With the loss of Enchanters, we have loss a key component of the game, and loss overall champion diversity.

Overall damage being to high isn't the only issue however, as after the debacle that was the "Ardent Censor Meta" nearly all Enchanters were nerfed, and in many cases these nerfs were completely uncalled for. The problem was the item Ardent Censor itself, it was incredibly to strong, giving life steal and attack speed to any affected ally, making it easy for Enchanters with AoE buffs, such as Janna and Soraka, to abuse, allowing them to spread the buff to their whole team. The issue was the item itself, not the champions.

Now you may think that hey, Enchanters are strong, look at Nami. Well, that's just a unique case. Due to Nami being overall less popular, when compared to Enchanters like Janna and Lulu, and not being able to abuse Ardent Censor as easily as other supports, she was able to hide under the radar and avoid the nerfs that so many other Enchanter's received in patch 8.12, as well as many other patches during the season 8 mid season.

I'm not asking for all Enchanters to be buffed, Nami is strong, and Soraka is fine, but buffs for Janna, Lulu, and Karma.

After the 8.12 patch Lulu had her shield duration change from 6 seconds to 2.5 seconds, Karma had her shield duration reduced to 2.5 seconds from 4 seconds, while Janna had shield duration reduced from 5 seconds to having a .75 second grace period before diminishing over 4 seconds.

All I ask is simple, to have their shield durations changed to 3.5 seconds, without diminishing overtime. Not to little, but not to much to abuse.

Now to get more champion specific;

  • Janna: Have her base shield amount increased from 70 / 105 /140 / 175 / 210 to 80 /115 / 150 /185 / 220 ( This is actually just a minor revert of a nerf she received during patch 7.19 when her original shield amount was 80 / 120 / 160 / 200 / 240 )

  • Lulu: On her W, have the ratio change increase from 5% per 100 AP to 10% per 100 AP, as well as increasing the movement speed granted to 3 / 3.5 / 4 / 4.5 / 5 seconds. ( This is also just a revert from a previous nerf. )

  • Karma: Increase the AP ratio on her E from 50% to 60%, and increase the AP ratio on her empowered E from 60% to 70%. ( I'm hesitant to do more for Karma since Riot has been saying for the past 4 months that they have changes for her, and how they always mention pro play with, and I genuinely believe, or at least want to believe, that they are really working on her. )


I'm just so sick of the damage, and would like to fight in a game that doens't involve everybody trying to one shot each other.

22 Comments

Sergmeista11 votes

I wholeheartedly agree with you. Being an enchanter main myself I am absolutely sick and tired of getting one shot by practically almost every champion in the game. I miss the days where a Janna shield could save a team fight and put us ahead or save me from immediate death. It's garbage, it fucking sucks. Every time I pick someone other than nami, I feel like a burden to my team. How do I land the famous Sona ult if I get bursted instantly in .1 seconds without the ability to react and attempt to counterplay the incoming dmg. It's absolutely ridiculous. This assassin meta has been extremely toxic and unhealthy for the game. Heck even tanks aren't tanks anymore. I don't want to play Janna aggresively. I want to be able to sit back and see how I can assist my team. If I wanted to do dmg, I would just pick zyra or brand. As a support, I absolutely hate that if you don't pick X or Y champions in the bot lane you're guaranteed to lose lane. I miss having diversity in the bot lane. All I constantly see is Thresh, Brand, Alistar, Blitz, Pyke, Rakan and I REFUSE to play those champions. They feel too cheap to me. Theyre also boring and unappealing to me. Anyhow, sorry about the rant. I wish they would do something about it. Like how they had that mage update a few seasons ago. They need to have a patch for enchanters. We don't want more damage Riot. We want to be able to stay alive and assist our team. We are supports afterall.

ZT Xperimentor1 votes

Not to mention that your ultimates go on cooldown if you die during their casting animation, regardless if it actually finishes or does anything; this is plenty frustrating as is, but more so in this instakill meta.

Sõna6 votes

Aren't the supports being weaker asked by the board assassins? Because you people asked to nerf enchanters over and over, and then ask why asssassin damage is being abrupt. The relationship between assassin damage and enchanter is mutual. Either buffing/nerfing either one hurts another playerbase. So Riot listened to Assassin's player base, more flashy gameplay makes world hype. But then some of the world game is still 30 minutes mark without much fights.. it hurts the playerbase below plats

LTK KoRo4 votes

The problem is, enchanters aren't making ONLY assassins weaker. When enchanters are strong then assassins, divers, juggernauts and skirmishers are weak or useless. Why it's like that? Because peeling abilities of enchanters can fully remove any melee champion from the game, while rangeds aren't affected as much.

There was a reason why during ardent meta no melee carries were played in pro play.

chipndip11 votes

You and I aren't watching the same tournament.

Sõna2 votes

I watched world, it was boring af because they are too scared to make mistakes from being all-in. So most of the top/mid picks bruiser damage to help outdamage 4 protect 1 strategy. Hell yeah the change is for pro but it did not work out, and hurt both player base

Z3Sleeper4 votes

Enchanters bring more than just shields and heals. Enchanters bring dominant laning phases through their heavy poke and massive utility + CC.

Buffing their defensive tools only makes their laning phase more oppressive than it already is.

That said, these changes are very minor and I don't think anyone would mind. With Janna's new diminishing shield I think +10 is fine.

As for Lulu, that's a direct buff to LuluYi/LuluTwitch. I'd rather not.

PhantomSpirit1012 votes

Enchanter bring dominant laning phases through their heavy poke and massive utility + CC.

Sona item 3070

Sergmeista2 votes

The problem is we are sooooooo squishy right now that if we try to poke anyone we are guaranteed to die. I cant poke or power chord anyone anymore from a safe distance without getting bursted down to death. Ive tried to land my power chord so many times and have gotten dismantled by the support tank because of summoner 14 and because EVERYONE in this game is doing too much damage. Waaaaay too much damage. Every team fight is a clown fiesta now and getting 100-0d is too easy. It's toxic, it's unfun to play against. This has been said sooooo many times on the boards and the devs continue to not listen to it's player base.

Z3Sleeper1 votes

That's a problem with the current meta, runes and whatnot that are allowing heavy engage supports to dominate the lane if they get a single catch.

However, it requires a catch in the first place. Don't get hooked, zenith bladed, headbutt pulverized, etc. and you won't die.

Other than that Sona specifically is kind of intentionally kept weak. Also "landing power chord" means walking into enemy range.

Breezy Boyy2 votes

{quoted}

Enchanters bring more than just shields and heals. Enchanters bring dominant laning phases through their heavy poke and massive utility + CC.

Buffing their defensive tools only makes their laning phase more oppressive than it already is.

That said, these changes are very minor and I don't think anyone would mind. With Janna's new diminishing shield I think +10 is fine.

As for Lulu, that's a direct buff to LuluYi/LuluTwitch. I'd rather not.

While that is true, the issue is that their shields have been reduced to be being functionally useless because Riot went overboard with the nerfs they received. They already deal so little damage as it, and their CC is fine, but without shields that actually work properly, they're turned into nothing but CC bots.

CPU Lyrica3 votes

And not a single Word was Said For Sona . [sg-janna]

PhantomSpirit1012 votes

As much as I love Sona, I'd say she and Nami are in the least amount of need for balancing rn. [sona-playing]

Edit: She just needs those items to be good again~ maybe give her back 5 healing but nothing more.

Sergmeista2 votes

I disagree. She can put out quite a bit of damage. aka dark harvest sona, but she's EXTREMELY squishy. She is supposed to be very strong late game but if you continue to die over and over from being camped early game, you're pretty much guaranteed to lose that game. By the time you hit your power spike, the (xyz assassin) will already have 3+ items. It'll be impossible to come back unless some miracle happens to where you catch the respective assassin and you proceed to Ace their team. This has happened to me waaaaaaay to many times in my games. As a sona main' I love putting out a bit more damage but I feel like I have toilet paper armor. It shouldn't be this way. I miss the old rune system.

Daddy Ants3 votes

[{quoted}](name=CPU Lyrica,realm=NA,application-id=3ErqAdtq,discussion-id=9nXl9enH,comment-id=0001,timestamp=2018-10-21T05:47:15.276+0000)

And not a single Word was Said For Sona . [sg-janna]

Because she's fine.

Sergmeista2 votes

Said no one ever. Laning phase for Sona isn't a thing anymore

Breezy Boyy2 votes

[{quoted}](name=CPU Lyrica,realm=NA,application-id=3ErqAdtq,discussion-id=9nXl9enH,comment-id=0001,timestamp=2018-10-21T05:47:15.276+0000)

And not a single Word was Said For Sona . [sg-janna]

Sorry about that. I only wanted to say things about champions I actually play and have personal experience with. I do agree that Sona is pretty weak right now, though.

chipndip11 votes

Sweet summer child...

Ranmaru1 votes

[{quoted}](name=CPU Lyrica,realm=NA,application-id=3ErqAdtq,discussion-id=9nXl9enH,comment-id=0001,timestamp=2018-10-21T05:47:15.276+0000)

And not a single Word was Said For Sona . [sg-janna]

shes fine

chipndip12 votes

I think he means that no one thinks about Sona anymore...which is entirely true. She's basically the Kayle or Teemo of supports.

Emo Twink2 votes

i say revert the forbidden idol item nerfs of their % shields and heals and leave it at that

Reformedfindlay1 votes

"after assassins"

xd kiddo, they are THE most hated champions when they are meta.

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