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dnl··3 votes·1,671 views

No Syndra nerfs. NO. SYNDRA. NERFS.

thanks riot.

21 Comments

Snapmaster6 votes

I don't really have trouble with her. Care to outline what her issues are for you?

dnl2 votes

I don't really have trouble with her. Care to outline what her issues are for you?

UNLEASHED POWER MAXIMUM DAMAGE (7 SPHERES): 630 + 140% AP and that's level one.

Tenrath3 votes

Requires 30% CDR to do. Why would they nerf her now? She's been this way forever and rarely (if ever) sees play at the pro level.

dnl1 votes

Requires 30% CDR to do. Why would they nerf her now? She's been this way forever and rarely (if ever) sees play at the pro level.

36% pick/ban at worlds

Tsunday6 votes

36% isn't even that much. First of all part of those bans had to do with the NA teams having midlaners that play a lot of Syndra. Syndra and Zed are pretty much permabanned against Hai because people think they have effectively 'banned out' the enemy team captain if they take away Hai's top picks.

To put it into perspective:

  • Syndra was banned or picked in all but 1 C9 match during group stages. Syndra was banned/picked in all but 3 against C9 in total.
  • C9 played her 5 times in worlds 5/14 -Syndra was banned against C9 3 times at worlds 3/11 -Syndra was played against C9 2 times at worlds 2/14

So right there 10/25 times she was picked/banned at worlds was a game with C9 in it.

More statistics: -TSM was another 3/25 picks/bans. Making the NA server 13/25 of the picks/bans for Syndra AKA, over half of the Syndra bans were NA teams picking Syndra, having Syndra banned against them, or banning Syndra in fear of having to play against her. -During group stages Taipei Assassins had Syndra picks/bans in 4 of their games (1 of which was against TSM). Taipei Assassins ended the tournament in 15th place.

  • Dark Passage (a team that placed 14th overall) was another 3/25. So basically one of the lowest performing teams garnered Syndra bans.

So basically Syndra was banned/picked a lot in group stages and those teams did pretty poorly. -2 of C9's Syndra picks were after groups. -Between 4 teams 17/25 of her picks/bans were made (during groups, I'm not including the 2 C9 games after groups). -Overall out of 16 teams 2 teams managed to have over half of the Syndra picks/bans both teams were on the NA server and out of 4 teams we had 19/25 of games including Syndra which is almost 80% of the Syndra games.

Let's talk about Champions who were actually picked or banned. -Alistar was picked/banned in every game. He was seen as a threat in/against every team -Zilean, Lee Sin, and Maokai saw picks/bans in over 90% of games. -Rengar had an 85.7% winrate and was picked/banned in over 40% of games

What was Syndra's winrate at worlds? 35.7% Syndra OP man. That 35.7% winrate with most of those bans targeted towers North American teams. Super scary, very OP.

Snapmaster4 votes

I'm just not seeing the problem. It's a high damage, single-target ability with some setup time. I'd be more concerned with how easily and safely she's able to farm rather than the fact she can burst squishies, which is her job.

dnl1 votes

I'm just not seeing the problem. It's a high damage, single-target ability with some setup time. I'd be more concerned with how easily and safely she's able to farm rather than the fact she can burst squishies, which is her job.

THat's also a problem, I'm just saying thats one problem too. My issue is that she's a heavy AoE mage but still has extreme single target damage. AoE mages shouldn't be able to burst with DFG-R

Snapmaster2 votes

I'd be more inclined to agree if 3/4 of her abilities weren't dodge-able skillshots. Her burst is nuts once she gets DFG and if you have no MR, but unless she's fed she still won't be 100-0-ing you with just the two. Who do you typically play against her, out of curiosity?

I will say that she is currently a very safe pick. She's useful in most teamcomps, even when she's behind.

dnl1 votes

I'd be more inclined to agree if 3/4 of her abilities weren't dodge-able skillshots. Her burst is nuts once she gets DFG and if you have no MR, but unless she's fed she still won't be 100-0-ing you with just the two. Who do you typically play against her, out of curiosity?

I will say that she is currently a very safe pick. She's useful in most teamcomps, even when she's behind.

jungle/bruiser main. currently exploring new picks, used to main vi it's just stressful as a melee when you're charging in, tanking at least 1/2 your health only to get blasted away and stunned for 1.5 seconds. and when I play squishies, it's stressful when the syndra has 50 farm at 10 minutes, she's 1/0/0, and i'm playing sivir 5/2/0, 120 CS at the same time period. i have a mercurial scimitar and she kills me with a DFG-R and i'm at full HP. (note: i used spellshield and my sash on her cc) how is this balanced at all?

redniwediS2 votes

If you're charging in as a melee and you put yourself in a position to take a stun/knockback to the face you're either trying to bait the stun for another team member or you're positioning/timing is bad. Melee isn't just going from point A to champion B, your pathing has to have at least a little thought behind it.

Tsunday6 votes

If you let a Syndra get 7 balls on the field before ulting, you deserved to die. Getting that 7th ball on the field requires 40% cdr and some really amazing timing, She's not going to place that many on you if you attack her at all.

dnl1 votes

If you let a Syndra get 7 balls on the field before ulting, you deserved to die. Getting that 7th ball on the field requires 40% cdr and some really amazing timing, She's not going to place that many on you if you attack her at all.

If you let a Syndra get 7 balls on the field before ulting, you deserved to die. Getting that 7th ball on the field requires 40% cdr and some really amazing timing, She's not going to place that many on you if you attack her at all.

*spamming but i digress it's not the main problem. she can whittle down whole teams with a Q-W or a Q-E or even just a Q and she can DFG-R instakill anyone burst mage + aoe mage = huge problem

Tsunday2 votes

burst mage + aoe mage = huge problem

Brand, Malzahar, Annie, Orianna, etc.

Brand has the highest burst out of any mage and he has a good chunk of AoE. Orianna is always a respectable pick (she garnered a higher pick/ban rate than Syndra at worlds as well as a 15% higher winrate) and she does a lot of AoE damage too.

Burst Mage with AoE doesn't have to be a big deal.

Kuroi862 votes

burst mage + aoe mage

Most mages bring both burst and AOE.

Meep Man1 votes

BURST+AOE!? NO! NOT THAT! ANYTHING BUT Ahri Galio Kennen Lissandra Malzahar Mordekaiser Orianna Velkoz Viktor Zyra oh...

Killer X 124 votes

lol What? Syndra doesn't need nerfs. Also you need max CDR just to get 6 spheres. Idk where you think you got 7 of them.

dnl1 votes

lol What? Syndra doesn't need nerfs. Also you need max CDR just to get 6 spheres. Idk where you think you got 7 of them.

if you gave a good reason for your points, i would accept your reasoning

and http://leagueoflegends.wikia.com/wiki/Syndra

Killer X 124 votes

Yea, again need max CDR and 7 has always been the max. Only time i've seen it done since release was in Urf and in One For All before they perema banned her. Never seen it in a normal game (because i'm 90 percent sure you can't). Also if you even get hit by a 5 ball ult you are doing something wrong. The set up required to do it is EXTREMELY obvious. Also just like a zed ult or anyone else with high single target burst you should be building an hourglass.

dnl1 votes

Yea, again need max CDR and 7 has always been the max. Only time i've seen it done since release was in Urf and in One For All before they perema banned her. Never seen it in a normal game (because i'm 90 percent sure you can't). Also if you even get hit by a 5 ball ult you are doing something wrong. The set up required to do it is EXTREMELY obvious. Also just like a zed ult or anyone else with high single target burst you should be building an hourglass.

hourglass on vi?

Killer X 121 votes

Hexdrinker and proper use of her built in shield.

TheI3igDaddy1 votes

My major complaint with Syndra is how she has near effortless waveclear after she so much as buys a Chalice.

The only weakness I can think of with her is that she's immobile. That's it. Oh and if you jump near her she can just QE you away from her.

I think her stun should also get the Xerath treatment and have its duration scale with how far away you hit them with it.

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