Can We Remove This "Low MMR" LP Gains & Loses BS?
As the title suggest, I shouldn't have to win 10 games to get to 70 LP to have someone or an unprecedented factor make me lose 2 games and be back to 0 LP. I understand the mechanic is to keep "bad" players out of ELO's they don't belong in, this means that people who have a w/r of under 50% normally will receive less LP from winning and lose from loses. An example is someone winning 30 LP in Gold II with a 51% w/r compared to someone with a 47% w/r who wins 14 LP (which is me btw)
In most cases the system does quite the opposite and it punishes players for bad team mates :| on their team losing games = lower w/r. I for one have this issue on my main account and my scores and skills dont represent what my LP gains should be. I shouldn't be punished for Low MMR if I lose games BC of reasons I can not blame myself for?. Not everyone is perfect I do lose some games every so often BC of my bad judgement (unlikely) but something in regards to this system needs to go. It's literally there to cuck block you from climbing out of lower ELO's.
You wonder why there are so many smurfs :|
BTW my main is Gold IV while my smurf is Plat II..... this is one of many reasons I have a smurf acc