Why does Ryze's ult give him spellvamp?
I'm just curious, why spellvamp? It doesn't fit thematically, (him being a mysterious wizard that must safeguard a scroll ≠ sucking health from enemies, like Morgana or Vlad) and it also makes him super hard to play against: I think they went the right direction in shifting his ability to maintain some health in a fight with his shield, and if he can proc that shield multiple times in a fight then he can mitigate quite a lot of damage; but with spellvamp it feels like he is getting a very selective stat that when he was first made they slapped it on to give his ultimate something other than just movespeed and making his spells AoE.
It reminds me of old season 3 when an ADC can go off into the jungle at 30% HP and fully heal off their lifesteal, but this time it is on a much higher level. If it was reduced or removed (among other issues he's been having, like the quadra-root) then he would be in a healthier state of play.