Make Zyra's plants' health scale with level/W rank

Stiv1234··47 votes·1,910 views

In late game, they get killed really quickly by anyone with a bit of attackspeed. Increasing it at levels 7 and 13 by 0.5 or 1 health would be really nice for the plants to have some impact later in the game.

11 Comments

PopCorn Chick3n3 votes

Maybe plants get one extra health bar when Zyra use her ultimate on them (4 health bars for each plant instead of 3)? Kinda similar to Heimerdinger's turret when he uses ultimate on it.

Captain Aishi3 votes

even though i hate zyra, i feel like this suggestion has some merit to it (maybe extend their timer's length as well, for something used in combo with an ultimate i feel like they die pretty soon after anyway)

UPfreely3 votes

attack speed doesn't really bother me as much as ambient AOE, heck a single person with hydra usually insta kills them.

Borbland3 votes

As a big Zyra player, I dont think her plants needs bonus hp or damage.

They need to have a better AI, and they need to be more reliable.

Zyra's plants, when they grow, dont always start AA immediatly like they should do, but sometimes they stand still for 1-2 seconds doing nothing. This also sometimes happens when they change focus between different champions.

It's extremly annoying and I lose tons of poke because sometimes my plants decide to do nothing and they die without doing anything.

Also, buff that passive.

ComannderShepard1 votes

{quoted}

As a big Zyra player, I dont think her plants needs bonus hp or damage.

They need to have a better AI, and they need to be more reliable.

Zyra's plants, when they grow, dont always start AA immediatly like they should do, but sometimes they stand still for 1-2 seconds doing nothing. This also sometimes happens when they change focus between different champions.

It's extremly annoying and I lose tons of poke because sometimes my plants decide to do nothing and they die without doing anything.

Also, buff that passive.

for the passive I think it be neat if she had 3-4 different options of what the plant does. Imagine like Q shoots out the true damage skill shot, W explodes the plant shooting out aoe spores around it that slows and i dunno a small aoe root around it like Lissandra has.

LankPants2 votes

They should gain 1 hp per 150 AP. That way it's a straight buff to Zyra as a mage.

StellarPrime7 votes

{quoted}

They should gain 1 hp per 150 AP. That way it's a straight buff to Zyra as a mage.

This is actually a good idea, this buffs mid Zyra Zyra without making her role as support too strong. When Riot says they want to show Zyra some love I really hope they reorient Zyra towards where she was originally designed to be and I hope they really listen to what Zyra players want. I've been reading and watching and I know that what Zyra players have been asking is not something that's unreasonable or impractical. It just takes work; and if Riot is going to show her some love, work is what it's going to take to satisfy Zyra fans.

Auryiel2 votes

I'd make it scale with AP to give more incentive to go mid

Something like +1 per 200 AP

Late game at 600 AP that's 3 more HP, which would be a 50% increase

Mob Psycho 1001 votes

For a moment I thought you meant that they'd scale with Zyra's HP.

Thunder Dreamss4 votes

Personally I'd kinda like that just for the Zyra off build where she builds tank so that she and her plants can all soak serious damage.

Stackless Python1 votes

Give it another 3-5 years, the rework is coming Soon™.

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