I just thought of a couple of ideas for frozen heart to be viable

l MrD l··1 votes·688 views

Idea 1: Reducing its constant effectiveness and improving on the effect when the moment demands it

remove the aura and change it so it could be something along the lines of when casting an ultimate you get an aura around you which reduces attack speed by X % (maybe movespeed too) obviously stronger than 15% maybe likk 50% ... could be great for them hard engage tanks like malphite etc (Scrap this i just realsied its basically current nunu ult but then again he is getting changed lol..)

idea 2: turn it into an eative item as a way of preventing true damage ? or even not block it some other way

Could be something like when activated freezes you blocking all true damage maybe giving 50% damage reduction too however youre movement speed is majorly slowed

3 Comments

Beatrice falls3 votes

Lol blocking true damage, so this is what this game has turned into

Paroe1 votes

... The problem with frozen heart is that it doesnt provide HP, and armor is not worth enough to warrant it. Mana is a non-issue, as we have manaflow band which solves almost all a tanks mana problems.

Frozen heart needs to be reworked IMO. Perhaps a movement and attack speed slow when attacked scaling off bonus armor+MR? 400HP, 100armor, 3200 cost... You can give it an armor trigger like 200 bonus armor or something so bruisers cant abuse it.

l MrD l1 votes

{quoted}

... The problem with frozen heart is that it doesnt provide HP, and armor is not worth enough to warrant it. Mana is a non-issue, as we have manaflow band which solves almost all a tanks mana problems.

Frozen heart needs to be reworked IMO. Perhaps a movement and attack speed slow when attacked scaling off bonus armor+MR? 400HP, 100armor, 3200 cost... You can give it an armor trigger like 200 bonus armor or something so bruisers cant abuse it.

the no hp thing and abundence of true damage gave me the idea of let this be the ultimate armour item let it demand a good amount of physical damage reduction in the moment you need it hence the addition of preventing true damage i thought with it having no HP it would be balanced with the prevention of true damage for X time

More from Gameplay

More by l MrD l