Follow-Up Discussion on Urgot's Changes

FirstSergeantBim·3/3/2015, 9:11:11 AM·1 votes·365 views

As we all know, our God and savior will be getting buffed on the PBE. While I do believe Riot's design team is going in the right direction with the changes to his shield, I would appreciate it if the design team would consider making a few more minor changes.

Please consider: Increasing his basic attack animation speed Increasing his Corrosive Noxian Charge casting speed (and the projectile's movement speed) Allow him to cast his Hunters and Charges while running

Urgot has many clearly defined weaknesses and he is fairly clunky and slow. Try to CS with Urgot using only his auto attack. You will want to rip your hair out due to frustration. All of the newer champions feel very responsive and easy to use and it would be a huge quality of life buff to Urgot if he had the same amenities that some of the other champion's have. That's all he really needs to be a well-played, mainstream, balanced pick.

Thanks!

4 Comments

Omnipherious3/3/2015, 9:24:06 AM1 votes

Allow him to cast his Hunters and Charges while running

I'm assuming what you actually mean is without interrupting movement.

If it happens, it alone will make him competitive pick worthy just like Maokai when the R was changed to be around him. Medium tanky caster ranged AD that attacks while moving; sounds pretty damn useful to me.