Shaco Band Aid fixes request
For deceive: -Either revert the range nerf or start the cooldown on cast
For Jibs: -Fix the health to either scale with rank or make it like Zyra's plants so they can't get 1 shotted late game -Fix the AI like so: Priorities are: Enemies Shaco is attacking>Nearest Enemy attacking Shaco>Turrets and Inhibitors>Minions and Monsters For minions and monsters: Make it prioritize the big monster in each camp if there is one and hard lock onto one of the smaller monsters if the big monster is not there.
For his E: -Turn the RNG dodge into passive damage reduction against monsters that scales with rank.
For his clone: -Fix the ping bug -If Shaco has BT shield make his clone spawn with the same shield as real Shaco -Allow the clone to proc the Botrk passive -Make the clone spawn with the amount of stacks Shaco has for shiv -Give the ult Shaco's buffs -Allow Shaco's clone to have the sunfire cape passive (can no longer stack them and it's been nerfed so sunfire Shaco is no longer op) -Let the clone benefit from lifesteal (longshot request for this one). If it's too op make it so it benefits partially from lifesteal
Still testing out other things that do not work properly with his ult. Most of these things aren't even major buffs just things that should've been fixed a long time ago.