blitzcrank, lets talk about him

Morgy Morgy··2 votes·164 views

so, we all know about blitzcrank. everyone here has been instantly blown up after gettng pulled into the enemy team. everyone has had this happen to them. but, besides that, what else does he have that is relevant to his team? nothing. there are two other champs with hooks that are played support, these are nautilus and thresh. however, both of these champs have other sources of relevancy. Naut still has 3 other cc abilities, and thresh still has flay and a lantern. blitz rocket grab costs 100 mana, and has a long cooldown, meaning if he misses it, he's useless until it's back up again. thresh death sentence costs 80 mana, and the cooldown is very similar to blitz, although if he does land it, the cooldown is reduced. naut dredge line costs 60 mana, and out of the three mentioned, it has the fastest projectile speed, and it pulls naut and the target together.

blitzcrank has a knockup, yes, but it's melee range. he also has a silence, but its range isnt great.

basically, blitz is a bad champ. he is completely useless when his grab is on cooldown. unless he gets a rework for some reason, he will always stay this way.

2 Comments

CreationFlaw2 votes

Lol? He has the best hook in the game pulling you instantaneously towards him, instantly tilting teamfights. His e is a low cooldown knockup that does double his AD. DOUBLE, and it can critically strike. His W is a massive speed burst for a few seconds, before being brought to a slow, it's the mehish of his abilities, but it's still good for getting ass grabs. His ultimate stops ALL channels because of the silence, and if timed right, can completely destroy a mages kit. His Q/R have RIDICULOUSLY HIGH scaling, and his E scales ridiculously off of AD. His only downfall is long early game cooldowns and mana problems.

ZombeezyJeezy1 votes

"Blitz is a bad champ"

Yeah, no. He's a GREAT champ. Knockups can't be cleansed. Has a movespeed steroid, one of the only silences left in the game (his AOE silence prevents an enemy champ from simply Flashing/Dashing away) and can get his ADC seriously fed if played right.

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