Teemo Mushroom Duration.
I came to put a suggestion on an adjustment to Teemo's new ultimate tweaks. However, I am not sure if this is the right thread to put it in.
What I would suggest about the change to Teemo's mushroom duration is that they actually last longer as the ultimate goes up in ranks.
Mushroom Duration: 5/7.5/10 minutes.
Early game this means the mushrooms won't be as much of a worry within the first 10 to 20 minutes of the game. The duration of the mushrooms lasting longer is to help give more defensive mushroom placement as time progresses. Late game allows the mushrooms to last long enough to act as a base defense and against lane pushing in a much more reliable comfort zone.
I want to know if anyone thinks this idea would be a good suggestion or not.
's mushrooms lasted ridiculously long pre-rework and basically allowed him to keep literally half the map as a No-Go toxic minefield, and that included
.