Veteran's Scars nerf
Riot... what are you doing?
I had picked out a good assortment of runes that can let me make veteran's scars a boon in game. the 4% extra health is really a good scaling godsend for HP champions. my 6% in runes made it so I get 10% bonus health based on my max HP.
I don't get why you had to nerf veteran's scars so harshly. I still hope you intend to revert it back eventually Riot... I don't get why you're making us get only a flat 45 HP all throughout... I don't notice people complaining about it or anything ...
Now it feels mandatory to get strength of the ages and switch my runes around for flat scaling HP runes ...
24 x 9 would be 216 flat health bonus by level 18. 49 from one quintessence would be 265 by level 18. 45 from 'the new veteran's scars' would be 310 HP by level 18.
Then I need to get strength of the Ages just so I can get +300 HP from that for a total of 610 HP bonus from runes and masteries
Previously I could turn all that around.
sure a 4000 HP champion would be able to get 4610 HP from all this.
4000 HP for that + 10% extra would be 4400. + strength of the ages made it 4730. if it were 5300, then it'd become 5850. now it's stuck at a 610 HP flat bonus by level 18 to prevent overscaling health.
If you even got the jungling item of cinderhulk for it then that's +400 hp there from the item, and another 15% bonus health. meaning 4400 + 300 if you max strength of the ages would be 4700 x 25% increase. that makes it ... 5875 HP ...
So ... yeah.
Let's go with
as an example with her HP of 2215.

400 + 300 + 500 + 500 + 850 would be 2550.
2550 + 2215 from her base health would be 4765. Throw in 300 HP from the Strength of the Ages and we have 5065 HP.
Now ... 5065 x 1.15 from cinderhulk and 1.10 from runes and masteries before the changes.
5065 x 25% increase becomes 6331.5 HP.
This is from a very meticulous work of detailed examination.
Now we make the math with the changes and switch out with flat scaling HP runes and the new mastery of 'veterans scars'. This means we only have 310 HP on top of 300 from strength of the ages to work with.
400 + 300 + 500 + 500 + 850 is the same math, along with 2215.
we start with 4765 and then add in 610. 4765 + 610 is 5375 HP.
Then we throw in the 1.15 increase by cinderhulk.
5375 x 1.15 = 6181.25 HP
6331.25 - 6181.25 is 150 HP difference.
I don't see what a 150 HP difference makes here but I'm sure everyone else here can.
Kinky .