Some attempts to balance URF

Trias000··1 votes·665 views
  1. Champions with shortest cast times (Evelynn, Hecarim) benefit the most from cooldown reduction, because cast times are not reduced by it. So if a spell has e.g. 1s cast time and 1s cooldown, the 80% CDR effectively only grants 40% reduction of the time between spellcasts. Therefore, cast times should also be reduced by 80%.
  2. Knockups and displacements aren't reduced by the additional tenacity URF provides, so their duration should be reduced accordingly.

10 Comments

AsphodelNext1 votes
  1. Cast times balance certain abilities by making them dodgeable without a dash. Like, if Cho'gath's Q was 5 times as fast, it'd be impossible to dodge without flashing or dashing. You'd have to boost MS, and then things start to get weird and hard to control, like ping becomes a really major factor(more than it already is). There's also charge/channel abilities like Varus Q/MF ult that'd get really obnoxious with lower cast times, because they're tougher to dodge while dealing loads of damage faster. And you also have weird stuff like Galio getting nerfed by having his ult only for a split second.

  2. Certainly. Probably too much work to code though. Like, animations for knockups would look really weird, and Riot would be like "oh we have to fix those" and URF gets delayed another 2 years.

Trias0001 votes
  1. Cho'gath's Q can still have a delay. It's only that he could cast the next one a bit faster afterwards. Besides, that's the essence of URF - is it easy to dodge all the Syndra's spheres, Ezreal's Q, not to mention Ryze's spell diarrhea? Of course not, but it's what we signed up for. Also, don't forget you get extra movement speed on URF. Galio's ult? No, I meant cast times, not channels. Those are different things.
I Like Teemo1 votes

just be thankfull for the urf u have and not the urf that could have been and will be.... (no one wants to get urfaram'ed aatrox)

Trias0001 votes

There always has to be this guy... God forbid we change anything for better.

FallenSeruvim1 votes

URF is supposed to be outrageous. Asking for balance in URF is hilarious and I pity you :(

Trias0001 votes

So you like that there are like 10 OP champions and everything else just straight up loses? Yeah, that's so much fun.

FallenSeruvim1 votes

Nothing about URF is healthy. Renekton gets out shined late game but I love playing that champ and getting the 80% cdr is just the greatest feeling in the world on him :D. Champions are balanced around plat and up elo's. There's only a few champs that can't perform THE MOST optimum due to cast time on spells like velkoz but how do you fix the travel time of his Q in order for him to get the COMPLETE URF sensation? You just can't. What champions are you specifically talking about?

I Like Teemo1 votes

can u imagine 100% cdr?

FallenSeruvim1 votes

Who has 100% cdr?

I Like Teemo1 votes

no i mean like if urf wants 80% cdr and it was 100%... no cost to anything and useable all the time... imagine a tryndamere who would never ever die after 6 because he could just ult over and over.. or a taric team ulting over and over.....

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