Skip to content

Why are they looking at Ahri's Q movement speed?!

Aria··3 votes·1,487 views

Listen. Listen. She's my main and I've put so much money into her, as you can obviously tell. I have every single skin, I don't want my favorite champion ruined beyond belief as Riot usually ends up doing. She has the most mains in the game, doesn't she? We absolutely have to make an outcry IF they mess her up, I'm not saying they will.

They're right in saying her W isn't the greatest ability, and that she can't snowball nor fall off well. That's true, and separating bad Ahri's and letting them do worse from good ones who could do better sounds amazing, really. It does.

But why are we calling the MS buff on her Q "too safe"? I understand that yes, it is. But why are we looking at THAT when Fizz has a free fucking Zhonya's that deals a shitton of damage? I'm sorry, using her Q at least requires some iota of dodging to make the MS buff useful. Fizz can outright dodge a Tibbers stun. How is Ahri too safe with her Q (she really is with her R, not debating that) when Fizz isn't?!

Please, at least, don't touch her Q being what it is aside from the movement speed buff (and if you do remove it, please compensate PROPERLY), and please keep R and E as they are. Spirit Rush and Charm are great, I'd really hate to see them ruined.

12 Comments

xToxicOsirisx3 votes

Ahri is a balanced champion. She's not doing badly. That's why they're looking at her movement speed. If they buff her w, or any damage at all really, they need to take that power from somewhere else.

Aria1 votes

{quoted}

Ahri is a balanced champion. She's not doing badly. That's why they're looking at her movement speed. If they buff her w, or any damage at all really, they need to take that power from somewhere else.

That's absolutely fine and it's all I'm asking for- proper compensation. I just don't want her kit feeling any less "flowy" than it already is, and knowing Riot, being paranoid about even a minor rehaul is I think a proper response.

Vapor Wave Vibes3 votes

Ahri doesn't need the movement speed on q when she has an ult with 3 dashes.

Aria2 votes

[{quoted}](name=Vapor Wave Vibes,realm=NA,application-id=3ErqAdtq,discussion-id=8pgHR2Rg,comment-id=0004,timestamp=2018-02-18T03:20:27.179+0000)

Ahri doesn't need the movement speed on q when she has an ult with 3 dashes.

Fizz doesn't need a free, damage-dealing Zhonya's when he can just use Q. That's not even his ult. Yasuo doesn't need Flash because he can dash infinitely. Kassadin doesn't need cooldowns on his longer-than-flash range ult.

There are far, far more safe and infuriating mobility problems in this game than Ahri's Q MS buff. And she's not even overpowered or frustrating, just very safe. For someone who excels at NOTHING ELSE, removing that seems stupid if they won't compensate for it properly.

2Charmnot2Charm1 votes

Fizz q can only be used on enemy/neutral units.

Yasuo can only dash on enemy/neutral units.

Kassadin has a long cooldown rank 1 and even if he was able to spam it he will lose his entire mana bar to just the ultimate spam that he won't be able to fight back effectively.

Meanwhile ahri has her safety at level 1 (assuming she doesn't take charm cause of an invade) and the only requirement to use it is to have 65 Mana and cast it. That is all she has to do.

Linna Excel1 votes

Probably because everyone complains about the Q MS bonus. I was kind of wondering if it was going to stay when they thought about adding that orb item.

MagicFlyingLlama1 votes

Look at her stats. Contributes very little and is unsatisfying for a lot of players, regardless of the decent winrate. Pick rate is way down.

Aria1 votes

{quoted}

Look at her stats. Contributes very little and is unsatisfying for a lot of players, regardless of the decent winrate. Pick rate is way down.

I wouldn't say she contributes very little when played right, though? Sure, she falls off lategame and can't quite deliver damage, or CC, or really do much, but I think her main strength lies in her roaming potential. It feels really satisfying to me personally to roam and get my other laners fed and simply keep on top of map awareness and their jungler's position- she's like a mini jungler, really. One of the playstyles I have for her is "Support Assassin", which really does work well.

That said, I'd understand why some players don't find her satisfying. That said, my most recent Ahri game had me at 16/2/7 with the game lasting 28 minutes in a lane versing an Annie, who could've locked me down easily. All it took is Cleanse and roaming. She's just not great lategame no matter what you do, which is why you wanna rush midgame so badly with her. Played right, she's all sorts of satisfying and useful. Charm is really really strong, IMO.

Anonagon1 votes

I didn't see where Riot commented on Ahri's Q, but I can assume from your post that they are looking into removing or altering it because of the safety it provides. I can understand if you are a main of the champion you wouldn't want it changed, especially if you started playing her after its implementation, because you're used to it and it impacts how you approach your combat patterns. However, the MS mechanic on her Q has caused her to be a very safe champion relative to similar mages. It took a champion who previously had no escape without blowing her ult and gave her one of the most powerful movement steroids in the game. Because of it she has a massive advantage over other mages in poke trading and gank evasion. Its understandable that Riot would want to address this safety if they want Ahri to be a more powerful or interesting champion.

Aria1 votes

{quoted}

I didn't see where Riot commented on Ahri's Q, but I can assume from your post that they are looking into removing or altering it because of the safety it provides. I can understand if you are a main of the champion you wouldn't want it changed, especially if you started playing her after its implementation, because you're used to it and it impacts how you approach your combat patterns. However, the MS mechanic on her Q has caused her to be a very safe champion relative to similar mages. It took a champion who previously had no escape without blowing her ult and gave her one of the most powerful movement steroids in the game. Because of it she has a massive advantage over other mages in poke trading and gank evasion. Its understandable that Riot would want to address this safety if they want Ahri to be a more powerful or interesting champion.

I've been playing Ahri since release, and again, I do realize the safety it provides her- but what else does she have, really? She's kind of okay at being an assassin, kind of okay at being a control mage, kind of okay at everything, not great at anything. And while yes, the buff on the Q is really strong- it still takes you some time to stop and cast it, thus it can't be used quite as effectively as Katarina's W buff to dodge skillshots, it's really meant for you to turn your tail and run.

However, all I'm asking for is proper compensation. Ahri isn't in too great of a spot right now anyway and her winrate is only high because most of her players are dedicated mains who know her ins and outs- not because she's particularly powerful. Bringing her down further is gonna delete her from the game.

Anonagon1 votes

I agree that she's pretty lackluster right now. Hopefully whatever they decide to do with her in the future makes her better, whether her Q MS stays or not.

paisy1 votes

They can add power to her if they remove it

More from Gameplay

More by Aria