We ask for towers to be buffed but they do this instead...
Turret Durability
We want to give defenders something to feel good about when they do hold off a push on their base, while also giving sieging teams meaningful milestones other than just "tower destroyed."
INHIBITOR TURRET HEALTH 3600 ⇒ 3300 NEXUS TURRET HEALTH 3600 ⇒ 2700
INHIBITOR TURRET HEALTH REGEN 5 health per 5 seconds ⇒ 15 health per 5 seconds BREAK THE FOUNDATIONS Nexus and Inhibitor Turret health is now divided into thirds. Turrets can only regenerate health up to the top of their current third.