The real problem with Support Role
I love playing support, Main Leona since forever and warding isn't a burden to me.
But I hate playing support on ranked, hate the feeling that I can't carry 9 out 10 games I play, even if I do everything right, even if I can stop a backdoor fed carry by myself, even If I steal baron with my ult or solo the ADC 2 levels behind everyone.
Winning my lane doesn't seem to count, most of the times I'm just wishing my ADC doesn't tilt, feed or quit.. I can't do anything if top is behind, it's awful when you ward the river but your adc has 0 map awareness and dies every time.
But the worst part is when the ADC doesn't know how to engage or trade, they don't seem to understand the difference between poke champions and all-in champions.
The point is, we don't care to lose a normal game because our carry has zero ability to play as a team, but when I lose LP even playing my best, now we have a problem.
Why Support doesn't have more carrying potential? All our value is just a factor of the rest of the team potential, we just multiply their skills. What I mean is, even if we ward if they doesn't have map awareness the value of influence of our wards is 0, if we shield/heal/save our carries but they doesn't know how to engage or position the value of our skills is 0, if we die to save them, but they doesn't know what to do to win the game our lives has 0 value.
Every guide I see about climbing aways tell me the same, play mid/adc/jungle because they can carry games. If everyone want to climb and support doesn't provide that, it's obvious no one will be playing support on Ranked, and fill will aways means Support.
- Playing support isn't a problem.
- To much effort to carry a game, and it's much much harder.
- Support value is measure by the rest of the team value.
EXAMPLE:
Team = 1000 x 0.5 ( Bad_Supp ) = 500v Team = 1000 x 1.0 ( Avg_Supp ) = 1000v Team = 1000 x 1.2 ( Grt_Supp ) = 1200v
is purely decoration. I only have two charges on a high cooldown early game, and they go pretty quickly.
. Every other role can build how they want to, but we must get this one item early game that half the time rarely makes the difference. I end up doing over half the warding and it rarely makes the difference. A monkey could do that job, and yet I love so many support exclusive champions because they have wonderful kits for trading/engaging and optimizing a team's performance in a fight.
