What in the world is this Alistar rework?

Mostro Gallo··1 votes·2,752 views
[6.22 Alistar changes] Context and feedback thread

This seems disgustingly forced and out of the blue. All of these lowscale changes/reworks are honestly beginning to verge of the WoW level of making unnecessary changes. Even with the provided context I really do not see where these changes are coming from.

And also, believe it or not, Alistar is played in other lanes besides bottom lane; think about how that is going to hurt those lanes at the cost of minimally helping is laning phase as a support (and honestly these changes may not even accomplish that).

6 Comments

Requiemsfire3 votes

I don't quite get how it ruins Alistar for other lanes given that he was already an extremely niche pick in those lanes with the sole purpose of dumpstering laners.

All in all outside of alistars pulverise+headbutt combo, his kit has very little synergy within itself, his heal and ultimate are very out of place for the kind of tank Alistar is.

Mostro Gallo1 votes

The removal of his steroid is obviously self explanatory in terms of a power loss. His heal has more constraints, part of the stun in his Q has been moved into an autoattack-stun with a prerequisite. Lastly, his trample has had its numbers tuned and is gaining a very long cooldown, which essentially reduces its overall potential damage.

This is a reduction of power, which in itself compromises his ability to perform in other lanes. How exactly do you not see this....?

Requiemsfire1 votes

Okay okay okay, sooooo if I'm reading these changes correctly,

Alistar loses his 60 AD (Boi and I gonna miss this AD on a champ with no AD scalings) His E was moved to his passive, and heals him every 7 hard CC's landed and whenever minions die near him(Basically free sustain now so you aren't taking a sizeable chunk out of your mana pool for sustain).

And finally his passive moved to his E, every 5 waves that hit a champion will deliver a lovely stun.

With the above changes, you're looking to Q+E run to other side of the opponent to stack that triumphant war during trades, then stun them, and headbutt them in the direction you're looking for(triumphant war on its own can proc thunderlords too btw).

If anything this is mostly quality of life changes to help Alistar players enjoy their champion more than just going random W+Q and then spend the rest of the fight awkwardly auto attacking pointlessly.

Mostro Gallo1 votes

http://images.complex.com/complex/image/upload/t_in_content_image/nick-young-confused-face-1_o7qjig.jpg

  1. Besides the fact that (as it currently reads) the heal amount has been reduced, free sustain is generally a very unhealthy mechanic. With that being said, he will still be healing less frequently and for less amounts with this reworked heal.

  2. His new E is on a 16 SECOND cooldown. Nothing will change! He will still have a gap of time to wait for his cooldowns. Acutally, I take that back. You what what will change? With the removal of his steroid, his auto attacks in a teamfight will indeed be pointless.

  3. "...you're looking to Q+E run to the other side of the opponent to stack that triumphant war during trades... "Yeah, no. W+Q is his bread and butter. Rarely will you be able to get a meaningful Q off without first using your W.

Like, honestly, do you even play Alistar?

Hige is right I guess, though. I just wish they had the balls to say there were nerfing him instead of this "modernization" rubbish. God forbid people play him in a manner that's viable.

Hige1 votes

they wanted to reduce his dmg across the board, people were playing alistar as an assassin because he had insane ratios. The change was 100% justified.

Breaku1 votes

Seems like some good QOL stuff in there as well as general kit modernization.

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