How to Fix towers

undesirable team··2 votes·326 views

REVERT ALL OF THE TOWER CHANGES The dragon buff would help, yes. Red buff just melts towers so fast. Towers right now are like paper mache. I could solo a tower pretty fast with a support right now, that is just not right. rito pls fix this

1 Comments

The JigSAW1 votes

I thought of a solution but it is highly unlikely they would ever do this.

The main problem is right now even mages can tank 2-3 turret shots at early levels because they went with flat turret health with less armor and MR. As you said, the red buff and the dragon buff just help it come down earlier.

My idea would be when an enemy champion attacks an allied champion under their turret, that turret then deals an attack to them in TRUE DAMAGE, starting with 10% of their max health, 20% on shot 2, 40% on shot 3, and 80% on shot 4 and if they somehow survive, that's where it would stay. This would stop people from being able to tank 27 tower shots (garen, mundo, several others) standing under it all day and then after Warmogs kicks in they are at 100% health in 10 seconds max. Turrets are not supposed to be so easy to take down!

Dealing max health true damage in this case is a reminder to stay away from the big thing that shoots. Only champs would take true damage and if you leave the turret area and come back, it resets the damage if you attack again.

Let's say we have a 5,000 health tank like Mundo coming in and just standing under the turret, using his E to chop it down. Kennen comes in to deal with him but he throws a cleaver at Kennen and stays under the tower. At this point, the tower shoots a 500 true damage blast to Mundo. The next shot, if he stays under it, is 1,000 damage. The third is 2,000 damage, and if he's dumb enough to stand under it he takes a 4,000 health shot next and if by some miracle he survives/is healed/etc, he takes the 4,000 health shot again until he is dead.

Too many games lately have seen people pushing up against a turret and taking minimal damage, killing champs under their own turret, and walking away alive and well. This change would actually require people to use minion waves and not just do anything they want.

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