/r/bardmains be like http://ci.memecdn.com/879/7636879.gif
/r/bardmains be like http://ci.memecdn.com/879/7636879.gif
Oh my God a perfect loop!
THIS IS IT! THIS IS WHAT I STRIVE FOR!
That is just amazing.
Bard players have gotten really good lately. I'm not even worried about having a Bard on my team anymore
(Sorry about shitty quality I don't know how to properly make a gif)
[{quoted}](name=Jelly Mac,realm=NA,application-id=Ir7ZrJjF,discussion-id=yeKZXEjY,comment-id=000c,timestamp=2016-02-01T07:18:21.253+0000)
Bard players have gotten really good lately. I'm not even worried about having a Bard on my team anymore
(Sorry about shitty quality I don't know how to properly make a gif)
Yep, and I don't get called a troll for picking him anymore :D
DUDE, ME TOO. I finally don't get screamed at for being a troll for picking Bard anymore and just told to "pick someone else". The dodges after picking Bard have stopped. That's so refreshing. I'm no longer immediately hated for going that route.
'80s buddy-cop movie high five, only with a Bard and an adc "I don't know how you did it, Brad."
At least give credit to the creator who made it. >.<
Send this guy to worlds so we can get a shiney new LCS Bard skin O.O
Holy shit that was the perfect Q
Looks like valor won't be the only one giving quinn a magical journey.
I do love the play, but I gotta say that I loved the failed Fizz ult at the end too. Screw that little fish.
Any and all Fizz-bashing is worth an upvote and some recognition. Screw that fish.
Play a better and less toxic fish.

Any and all Fizz-bashing is worth an upvote and some recognition. Screw that fish.
I main Fizz mid... and I agree. #ScrewThatFish
How the hell did that Q connect? o_O
He timed his Q so that it would pass through the first 3 minions while they were in stasis, would hit the last minon at max range right as the ulti ends, which extended the range on his Q and stuns the next target.
Pure skill.
meh luck tbh
I'd say skill.
People flip out about insec tricks and whatever because mobility, but timing a skillshot and extending your range in combo with a stasis ultimate seems pretty damn hard too. Give Bard some credit, that was pretty sick, not to mention that the skillshot would only extend range if it hit a minion (target), and the champion was out of his range at the time, so the Bard player was intentionally trying to hit a minion just as they came out of stasis.
It wasn't just chance, that was intentional. That was skill.
I heard skill this pure could killa small child.
This has to be the best Bard play I have ever seen.
This Bard play literally transformed from the worst thing, to the best thing, to the greatest thing.
He traded his ult for Quinn's flash. That was already good to begin with. But then he topped it off by giving his toplaner a kill AND wasted Fizz's ult.
To be honest, the worst thing was missing the ulti. Best thing was burning Quinn's flash, greatest thing was that godlike Q onto the minion and Quinn.
Dang, I've had some truly memorable Bard plays that were like OH, OH MAN, OH, OH JUST HOW DID HE OH, but I've never done that. Gosh damn that was good.
Bard bless that Bard. Bard bless Bardmerica.
k
This is the NA equivalent of a Support Faker. [zombie-brand-clap]
Calculated.
...okay, can someone talk me through what happened here? Do targets in stasis reset the range of his Q or something?
...okay, can someone talk me through what happened here? Do targets in stasis reset the range of his Q or something?
I guess the range extends after hitting a target.
The Q will always travel a set distance. If it hits something, it will shoot out a separate projectile that will travel ANOTHER set distance.
It might be worth stating it another way: Bard's Q hits two targets, similar to how Lux's Q double-root does (only it's a stun in Bard's case). If it hits the first target, it's a slow, and if it hits a second target or terrain, it's a stun on both targets, or of course just the one target if it connects with terrain.
Yeah, but hitting a target extends its range
If I'm reading the Wiki right, there's the range where it can find the First target, then a range beyond that for where it can find the Second target.
If the First target was right next to Bard, it would effectively shorten the range, since even if the target was in the initial Q range they wouldn't be stunned unless they were really close to Bard.
This case is the exact opposite of that, where the first target was at the very end of the Q range. From there it started the secondary range. If I recall right,
works in a similar way.
The q moved past all the other minions while the stasis was still going and it only hit the last minion as it ended. Not sure about the range thing though.
...okay, can someone talk me through what happened here? Do targets in stasis reset the range of his Q or something?
he casted his q, and then the ult wore off and his q hit the last minion and then the enemy
...okay, can someone talk me through what happened here? Do targets in stasis reset the range of his Q or something?
He Q'd before his ult wore off so that it would hit the very last minion just as the stasis wore off, then hit Quinn and stun her. Or pure luck, either or.
Im saying on purpose, notice how he walks to the middle of the lane to line up with the minion line. 10/10 intentional.
Thanks all, I guess I just didn't quite have the right range on it in my head. Must've hit that minion with the very last pixel.
Luck is a wonderful thing.
That wasn't luck. That was skill. It was extraordinarily quick thinking too, whereas most players would take a flash for an ult as a good trade and call it a day, he was able to plan out his next move, monitor the timing on his ult, and get into position, all within a matter of 2 seconds, and got his toplaner an easy kill
Or, and here me out, he had no vision of Quinn coming right back in because Gankplank moved back at the last second, she was even outside of the screen for a moment before jumping right back in while Gankplank was at the very front of the wave.
And Bard used his Q to put pressure on the wave, and it just happened for whatever reason to bypass all the minions that went out of stasis at the same time, and latched onto the last one stunning the dumb Quinn. Not only that, but the facf that it passed through the minions and latched the last one is most likely a bug, since there's nowhere a mention of Tempered Fate having different stasis durations based on how far the target is from the center of the spell.
You can check for yourself http://leagueoflegends.wikia.com/wiki/Bard
The stasis time as identical for all minions. Just that his Q had already past the previous minions by the time they unfrozen, not a bug.
[slayer-pantheon-rainbows] [slayer-pantheon-thumbs]
I, as a Bard main, am honestly impressed. I have only done one thing even CLOSE to something like this, (I stole dragon from afar by hitting jungler and dragon) and I honestly am just impressed as hell.