Some Abilities Don't Fit Their Champion

Kasyrgan·6/11/2016, 11:46:33 PM·2 votes·656 views

So, after watching this video by Jeremy "Gaming Curios", I was very intrigued by the concept of swapping some champion abilities for a better thematic fit. As Jeremy said in the video, KogMaw's passive doesn't seem to fit for his character. A passive that rewards dying is sort of misplaced in an ADC champion. I personally think KogMaw's passive would be a better fit on Singed.

I wanted to see what other people came up with for this topic. So leave a comment saying why a certain champion's ability would work better on a different champ thematically and gameplay wise.

Example:

KogMaw's passive, Icathian Surprise, would work better on Singed.

Thematically: When Singed takes fatal damage, the toxins he has ingested after years in it's presence keep his body going. In his zombified state, he is no longer restricted by a normal human's physical capacity: meaning he gains additional movement speed. After 4 seconds the giant flask on Singed's back explodes dealing AOE damage to nearby enemy units.

Gameplay: Since Singed's gameplay is already based around running and kiting, a passive that lets hims kite after death would be fitting to have in his kit. Especially since he dies a lot whenever he proxy farms. Singed can kite his oppenents around and when he eventually dies, he will already be close enough to his enemies for his passive to impactful.

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