in depth review of League

Leopards Ghost··2 votes·789 views

Riot, i figured out how your ELO ranking system works. I'm standing with a <10% win ratio.

For starters lets review Champ selection & the queue system. Considering how much raw data RIOT has on your account profile, they can make predictive guesses at what the team composition will be. They can also predict what your bans will be. This, coupled with the report statistics, results in a baseline match-determination.

That is ELO.

Champ selection is actually quite important. Not because champs are stronger than others, but because players will "Report Teemo for Teemo". Every report is a strike against your ELO ranking. It wont show up in your LP but it places you in a different queue than people with a "clean" record. This is why you'll notice that grouped-queue's that honor eachother have a better winrate than solo queue &/or honorless matches.

There was a time when I was honored nearly every match. My play hasn't declined much since my return but my ranking has dropped significantly. When I was here in 2014 I had multiple 10game win-streaks & a win ratio of 60-70% which was quite good considering my skill level. I've won 6 of my last 20 matches; some people quit after champ selection, sometimes the game will glitch all match, I've had occassional matches where my champ runs in the opposite direction of where i click, in fact in one match i couldn't free-scroll and i couldn't relock the camera which forced me to hold space the entire match (won).

So champ selection is important because if the manchildren you have to play with dont like you they'll make you "trash" (a very common insult here in League) and report you for anything & everything.

I just played a match where a guy ks'd every kill except 7 saying "I'll carry" then went apeshit on the entire team because we couldnt afford armor. He lost. This isn't unique to league. A lot of you will say this is bronze problems but we had a gold-level Ashe in Bronze5 today, on my squad which means she's slated to lose her account. This isn't a bronze problem, it isn't even a problem; this is how the system is designed.

This is why I'm stressing that false reports need to be a reportable & bannable offense.

I realize i'm not going to be live streaming, and tbf i don't think i'd want to, but when 1 out of 9 matches that isn't player error. That's ranking determination. Which brings me to my next point, my main point:

Players today aren't learning the basics of league. Alot of this stuff is basic to me, and i dont even know the tricks & trade secrets the guys who've been here from the beginning do. But players don't know how to ward; they dont understand the 3layered midlane; they don't understand timers; they dont buy sightstones; they dont understand strategy other than "group mid"; and no one is showing them how to play.

Then they get thrown into bronze league, a place people rarely escape, or worse yet have to deal with angry burnouts in normal matches who report them just for creating an account. Riot if you haven't figured it out what I'm talking about is the implosion of your player-base. If it isn't serious to you, if having a thriving community isn't something you think you need, then carry on like you have been.

Build bigger & badder Champs; enforce standing ELO policies; throw anyone & everyone under the bus for playing Champs they enjoy instead of Champs their random teammates think are special; send gold-league players into Bronze5; allow the trolls to run wild in Bronze; leave nefs in place to entice people to buy RP for new champs; the skins are pretty sweet; and continue making this game miserably complicated.

You haven't even bothered to update Champion profiles to keep keen with their updates; Katarina is listed as an AD champ with AP support but the way you've rebuilt the character shes a pure-AP champion. The rebuild on Zilean was exquisite, i did want to compliment the effort you put into that.

I'm not sure where or how you can redirect the rage players; they stream online, we've all seen them; all of us have played with them; I'm so fed up with it i just walk away from my computer which means i'm gonna be facing a 15 minute penalty per game pretty soon here. If the game isn't fun people won't play, Riot. It wont matter how much money you pour into tournaments or marketing. You need a solid product if you want a successful franchise - Blizzard is a prime example. They've always produced, first & foremost, a Quality product; if the players like the product it gets hugely popular like World of Warcraft, but you need to start with a quality product.

In perspective though, this is pretty much how society functions today. People get together, decide to report some [champs] they dont like, and then have them incarcerated or financially ruined. That's just the reality of the society we live in. What i find most disconcerting is how this is actually embraced by the devs and I'm not quite sure if that's because there aren't enough people to review the matches (likely) or if it's by insidious design (maybe at high-levels) but until you reform the reporting system and find a way to weed out people who report every match, starve their teammates, and then scream at & report those same teammates without getting permabanned you're going to continue having what you have.

I suppose to make any changes would require assessing the percentages, but IMO all you need is a quality product with good players & some decent marketing to make sustainable profits. Otherwise just make this a pay-to-win game and cash in (coming soon).

28 Comments

71883083DEL15 votes

I can feel a lot of guess work here.

Leopards Ghost1 votes

this is how it is. read the comments.

The Bíg Ticket5 votes

"in depth review" by someone who plays at the very bottom of the ladder rofl.

Leopards Ghost1 votes

-No idea whats going on -trolling the boards because you got tired of trolling matches

pick one

The Bíg Ticket3 votes

One look at your profile is enough rofl. You are a terrible player but choose to blame the system instead lmao.

The Bíg Ticket3 votes

??? what is this supposed to show other than that you participated in a Bronze deathmatch with 155 kills in 50 mins lmao.

Leopards Ghost1 votes

i participated in 69 fights and died 6 times. you brought up the caliber of my play, clearly you're just here to troll.

The Bíg Ticket2 votes

Rofl....gj homie. You only died 6 times in a Bronze V match.

Leopards Ghost2 votes

continues trolling

i'm on the boards to discuss game-related issues, not having a peeing contest with randoms. thank you for your input, it will be duly considered.

The Bíg Ticket2 votes

People who are bad at the game can't discuss "game-related issues". All the stuff in your OP is just a product of your imagination and personal failure at the game.

Leopards Ghost1 votes

you have no business in this thread. please leave, thank you.

The Bíg Ticket3 votes

Yeah no point in talking to delusional Bronze V kids who think they are good at the game.

Leopards Ghost1 votes

bye! thanks again!

in a fair system, skill is the only metric for placement & placement allows people to play against their peers. 10% win ratio, with a gold player in B5. refer to OP.

AlwaysByMySide1 votes

[{quoted}](name=Leopards Ghost,realm=NA,application-id=3ErqAdtq,discussion-id=7ibnTI7t,comment-id=0001000000000000000000000000000000000000,timestamp=2016-05-09T21:31:01.952+0000)

http://img.photobucket.com/albums/v251/capnfrank/Screen%20Shot%202016-05-09%20at%202.24.14%20PM_zpsflqummth.png

http://img.photobucket.com/albums/v251/capnfrank/Screen%20Shot%202016-05-09%20at%202.26.44%20PM_zps6goj2uer.png

http://img.photobucket.com/albums/v251/capnfrank/Screen%20Shot%202016-05-09%20at%202.26.52%20PM_zps1oxfcryb.png

http://na.op.gg/summoner/userName=Leopards+Ghost

Your average KDA is bad, your average CS is bad, your win rate is super bad. You are bad.

The occasional game where you did well doesn't change that.

KnKitsune1 votes

[{quoted}](name=Memeglaive Garen,realm=NA,application-id=3ErqAdtq,discussion-id=7ibnTI7t,comment-id=00010000000000000000000000000000000000000001,timestamp=2016-05-09T22:34:27.652+0000)

http://na.op.gg/summoner/userName=Leopards+Ghost

Your average KDA is bad, your average CS is bad, your win rate is super bad. You are bad.

The occasional game where you did well doesn't change that.

Oh..... My god.... Is that REALLY a typical Bronze 5 player....?

Leopards Ghost1 votes

you have no idea what it's like playing in bronze5. why do you comment?

this isnt a discussion about my skill, this is a discussion about ELO matchmaking.

furthermore, those statistics are based off this season, and there's a whole other story about premade's & trolls there too.

So essentially what you'd LIKE to do is dismiss real, relevant posts because you're looking at 2weeks of gaming (20 matches). Welcome to $60Trillion global debt folks; where the people wearing underwear on their heads wonder whats "wrong" with the rest of us.

EndGamer114 votes

[{quoted}](name=Leopards Ghost,realm=NA,application-id=3ErqAdtq,discussion-id=7ibnTI7t,comment-id=,timestamp=2016-05-09T11:20:08.769+0000)

Riot, i figured out how your ELO ranking system works.

"A player's Elo rating is represented by a number which increases or decreases depending on the outcome of games between rated players. After every game, the winning player takes points from the losing one. The difference between the ratings of the winner and loser determines the total number of points gained or lost after a game. In a series of games between a high-rated player and a low-rated player, the high-rated player is expected to score more wins. If the high-rated player wins, then only a few rating points will be taken from the low-rated player. However, if the lower rated player scores an upset win, many rating points will be transferred. The lower rated player will also gain a few points from the higher rated player in the event of a draw. This means that this rating system is self-correcting. A player whose rating is too low should, in the long run, do better than the rating system predicts, and thus gain rating points until the rating reflects their true playing strength."

Direct from Wikipedia. Or are you going to coat this in tinfoil?

For starters lets review Champ selection &amp; the queue system. Considering how much raw data RIOT has on your account profile, they can make predictive guesses at what the team composition will be. They can also predict what your bans will be. This, coupled with the report statistics, results in a baseline match-determination.

That is ELO.

W A T. So instead of a simple normal ELO system, Riot has made an algorithm that predicts -Team Comp -Bans -Factoring in reports (prisoners island? We'll address this later)

Also, [CITATION NEEDED]

Champ selection is actually quite important. Not because champs are stronger than others, but because players will &quot;Report Teemo for Teemo&quot;. Every report is a strike against your ELO ranking. It wont show up in your LP but it places you in a different queue than people with a &quot;clean&quot; record. This is why you&#039;ll notice that grouped-queue&#039;s that honor each other have a better winrate than solo queue &amp;/or honorless matches.

Ok, might as well start the Prisoners Island talk now. Riot has stated multiple times that a P.I. system is inherently toxic and they will never do it. Reports do not, therefore, affect your ELO, because there is no reason to. Group Q's have a tendency to do better because they may have played together more/have better communication than 5 randoms.

So champ selection is important because if the manchildren you have to play with dont like you they&#039;ll make you &quot;trash&quot; (a very common insult here in League) and report you for anything &amp; everything. This is why I&#039;m stressing that false reports need to be a reportable &amp; bannable offense.

And because of the wonderful report system, if the report is false, it gets thrown out and the reporter's value drops.

I just played a match where a guy ks&#039;d every kill except 7 saying &quot;I&#039;ll carry&quot; then went apeshit on the entire team because we couldnt afford armor. He lost. This isn&#039;t unique to league. A lot of you will say this is bronze problems but we had a gold-level Ashe in Bronze5 today, on my squad which means she&#039;s slated to lose her account. This isn&#039;t a bronze problem, it isn&#039;t even a problem; this is how the system is designed.

Why would Ashe lose her account? How exactly is the system designed?

Players today aren&#039;t learning the basics of league. Alot of this stuff is basic to me, and i dont even know the tricks &amp; trade secrets the guys who&#039;ve been here from the beginning do. But players don&#039;t know how to ward; they dont understand the 3layered midlane; they don&#039;t understand timers; they dont buy sightstones; they dont understand strategy other than &quot;group mid&quot;; and no one is showing them how to play.

Well to be fair, you are in Bronze.

Then they get thrown into bronze league, a place people rarely escape, or worse yet have to deal with angry burnouts in normal matches who report them just for creating an account. Riot if you haven&#039;t figured it out what I&#039;m talking about is the implosion of your player-base. If it isn&#039;t serious to you, if having a thriving community isn&#039;t something you think you need, then carry on like you have been.

I've discussed this before. In Bronze, you have to rely on yourself or Queue buddies. People in bronze tend to be worse with gameplay/emotions/etc.

Build bigger &amp; badder Champs; enforce standing ELO policies; throw anyone &amp; everyone under the bus for playing Champs they enjoy instead of Champs their random teammates think are special; send gold-league players into Bronze5; allow the trolls to run wild in Bronze; leave nefs in place to entice people to buy RP for new champs; the skins are pretty sweet; and continue making this game miserably complicated.

Expand champion pool: good thing. "Enforce" (Keep using) their current normal and NOT SPECIAL ELO system: check "Throw people under the bus": 404 Make Int Feed and Troll detection system: check Nerf champs so they are balanced: alrighty then. Make cool skins: absolutely Make the game complicated: Every game has a certain degree of complexity, this is to be expected.

You haven&#039;t even bothered to update Champion profiles to keep keen with their updates; Katarina is listed as an AD champ with AP support but the way you&#039;ve rebuilt the character shes a pure-AP champion. The rebuild on Zilean was exquisite, i did want to compliment the effort you put into that.

Actually, Kat is listed as primarily AP, roles being Assassin, Mage. AD Kat still works.

I&#039;m not sure where or how you can redirect the rage players; they stream online, we&#039;ve all seen them; all of us have played with them; I&#039;m so fed up with it i just walk away from my computer which means i&#039;m gonna be facing a 15 minute penalty per game pretty soon here. If the game isn&#039;t fun people won&#039;t play, Riot. It wont matter how much money you pour into tournaments or marketing. You need a solid product if you want a successful franchise - Blizzard is a prime example. They&#039;ve always produced, first &amp; foremost, a Quality product; if the players like the product it gets hugely popular like World of Warcraft, but you need to start with a quality product.

TBH, if matches cause you to AFK from despair/anger, this game may not be for you. Just today I had a game where my team was 2-12 at 9 minutes, but I stayed in and played until the nexus exploded. Sure, it may feel bed, but you can't win all of them. If you want a perfect winrate, play bots.

League is a solid product. It functions well (and is about to get better), is fun, has no pay2win elements, and there are very few pieces of content that are low quality that are not being upgraded within the next year. Impressive for a company that is only 7 years old, when compared to Blizzard, which is 25 years old.

In perspective though, this is pretty much how society functions today. People get together, decide to report some [champs] they dont like, and then have them incarcerated or financially ruined. That&#039;s just the reality of the society we live in. What i find most disconcerting is how this is actually embraced by the devs and I&#039;m not quite sure if that&#039;s because there aren&#039;t enough people to review the matches (likely) or if it&#039;s by insidious design (maybe at high-levels) but until you reform the reporting system and find a way to weed out people who report every match, starve their teammates, and then scream at &amp; report those same teammates without getting permabanned you&#039;re going to continue having what you have.

The rules in LoL are clear. If you break them, reports will get you punished. If someone reports you falsely, they get punished slightly and you get away scot-free. If people are indeed "screaming at every match", they will be taken care of. I enjoy reading the PB&M boards for that reason. The screamers get what they deserve, and get their just desserts.

I suppose to make any changes would require assessing the percentages, but IMO all you need is a quality product with good players &amp; some decent marketing to make sustainable profits. Otherwise just make this a pay-to-win game and cash in (coming soon).

Quality product: check Good players: check (understand that not all players are good, but the majority are.) Marketing: huge check. Sustainable profits: check

Therefore, LoL is a quality product.

Leopards Ghost2 votes

one question for the peanut gallery:

And because of the wonderful report system, if the report is false, it gets thrown out and the reporter's value drops. "Enforce" (Keep using) their current normal and NOT SPECIAL ELO system: check

Looks like your eating cake. from where i'm sitting you just confirmed my entire post. thanks!

Cursed Aegis3 votes

He's right about nthat scumbag behind the scenes report mechanic. I have friends climb right out of bronze.... playing with pre-mades or people they know that do NOT report the entire team after they lose, while many many many other people find themselves with multiple accounts having 1 problem account that they just can't get out of bronze with.... just so happens they get reported on that one account a lot. Use your noddle, people.

Deep Terror Nami5 votes

Reports have no effect on matchmaking whatsoever. Do you have anything more than vague anecdote to show for such a wild claim?

Leopards Ghost1 votes

do you?

Angry Monster1 votes

um deep terror is an arbitrator. So yeah he does.

Leopards Ghost1 votes

whats an arbitrator? like a lawyer?

More from Gameplay

More by Leopards Ghost