Jhin is really great! But... Dancing Grenade...
Jhin here is a really good release. Fun, straightforward, satisfying. I can't really complain, except for one thing. His Q, Dancing Grenade, is dreadfully boring. So far, the only satisfying thing about Dancing Grenade is getting a kill combo from minion deaths onto a 4th hit that harasses hard. This is nice and all, but it otherwise has no impact upon the game or Jhin's kit in general. It seems to just exist for the purpose of waveclearing. If Jhin didn't even have dancing grenade, he could just use his other two AoE abilities to waveclear. So instead of that, may I suggest perhaps that Dancing Grenade be changed to be not boring? My best guess is to make it into a skillshot that bounces if it hits a target (like Ziggs bomb or Gnar Hop). And if it's a relatively slow skillshot, people will dodge it unless they get cc'd, so, counterplay! Also it's numbers could go up in general if it's no longer a targeted ability, which would make it even better when using it successfully. Hell, maybe it could actually feel like a significant contribution to Jhin's kit!
So, as it stands, Dancing Grenade is boring and seems to be only good for clearing minions and potentially harassing. How about change it so it's not boring? You know, to fit the rest of the champion, since Jhin otherwise feels very satisfying to play.