Hexdrinker needs nerfs
True Damage shouldn't have a direct counter!
True Damage shouldn't have a direct counter!
I agree.
I mean, considering there are little sources of true damage, Its maddening that riot would even bother with a counter.
And Maw is worse, considering it gives you life steal for countering it.
I agree.
I mean, considering there are little sources of true damage, Its maddening that riot would even bother with a counter.
And Maw is worse, considering it gives you life steal for countering it.
Exactly! There are so little sources of true damage, like Baron burn, that exist in the game! Making an item that completely counters such a rare mechanic just makes nobody want to build true damage!
[{quoted}](name=Sheep Shearer,realm=NA,application-id=3ErqAdtq,discussion-id=7EpOA3Hm,comment-id=00010000,timestamp=2016-10-22T05:42:05.731+0000)
Exactly! There are so little sources of true damage, like Baron burn, that exist in the game! Making an item that completely counters such a rare mechanic just makes nobody want to build true damage!
Oh my god YES.
You dont know how infuriating it is for me, An Irelia Main, to get screwed over simply because the enemy toplaner builds a
and then suddenly every 30 seconds its like i have to fight someone who runs Heal Barrier for the turn arounds..
Its damn annoying.. And dont get me started with going for Olaf's E to execute, And then suddenly getting to deal with more health, Or when I accidentally pop ignite on them without looking at their bar.
And dont get me started on the impossibilities of drive-by smite.
Oh my god YES.
You dont know how infuriating it is for me, An Irelia Main, to get screwed over simply because the enemy toplaner builds a
and then suddenly every 30 seconds its like i have to fight someone who runs Heal Barrier for the turn arounds..
Its damn annoying.. And dont get me started with going for Olaf's E to execute, And then suddenly getting to deal with more health, Or when I accidentally pop ignite on them without looking at their bar.
And dont get me started on the impossibilities of drive-by smite.
Remember Urgot before his rework?
That drive-by ult instakill, it's a shame we don't have true damage like that anymore.
The type of "true damage" we have now a days isn't even "true damage" while an item like
(maw) exists!
[{quoted}](name=Sheep Shearer,realm=NA,application-id=3ErqAdtq,discussion-id=7EpOA3Hm,comment-id=0001000000000000,timestamp=2016-10-22T05:49:11.623+0000)
Remember Urgot before his rework? That drive-by ult instakill, it's a shame we don't have true damage like that anymore. The type of "true damage" we have now a days isn't even "true damage" while an item like
(maw) exists!
My god those were the good old days. When you had good ol AP yi building Ionic Spark and Sword of the Occult, Also didnt he normally build FoN Because of its excessive ability to bounce back incoming spells as true damage?
Or was i thinking about Innervating locket, when it was removed in S6?
My god those were the good old days. When you had good ol AP yi building Ionic Spark and Sword of the Occult, Also didnt he normally build FoN Because of its excessive ability to bounce back incoming spells as true damage?
Or was i thinking about Innervating locket, when it was removed in S6?
We don't talk about S6, most people I played with 3 years ago have already forgotten it happened. But yeah, True Damage Yi was absolutely insane.
Tired of my Cho ult being blocked by Hexdrinker. Please nerf this stupid OP item. ty
Tired of my Cho ult being blocked by Hexdrinker. Please nerf this stupid OP item. ty
Yeah really Cho is in serious needs of buffs because Hexdrinkers counters his ult so hard. And since Hexdrinker gives lots of other good stats like AP and Lifesteal it's really a good buy on almost any champion.
wat