If Cho can reach 7k health we need more items to help deal with that.

vinnythetaco·12/2/2017, 4:24:42 PM·3 votes·439 views

Seems like certain tanks (but cho seems to be the worst) can reach ludicrous amounts of tankiness and just walk into your team and win. Doesnt help that turrets do nothing to even a Janna nowadays but even a whole team has trouble scratching the paint on these health monsters. No champ should be able to dive and fight most if not all your team and still dish out damage to such a degree. Really <1000 true damage. You know that's nearly the entire health bar of some champs right? At least Darius has to build few stacks of bleed giving your team a few moments to maybe kill him.

4 Comments

AR URF12/2/2017, 4:27:34 PM4 votes

that's like saying "if nasus can reach 1k stacks, we need more tank items". Sorry, but no. if cho has 7k hp, chances are that he's fed.

meowwow712/2/2017, 4:46:07 PM2 votes

Chogath can easily get that hp from ult with a combination of some hp items but if any other tank does that they won't have much resistances which leads to %hp destroying their "tankyness" or any % of lifesteal turning them into a health pot

NefariousQuack12/2/2017, 4:50:13 PM2 votes

if botrk was worth buying atm I'd say build botrk for the %hp damage, but it feels overpriced for only that use case.

FuhrerRico12/2/2017, 6:53:37 PM2 votes

Yeah careful what you wish for. Outside of ult, Cho still needs to land everything and is easily kited. If they add more percent hp it will likely cater only to ADC class and a few auto based fighters, which is the absolute last thing we need. They already get bork and that one tank shredding armor pen item that deals bonus damage to high hopes opponents, and there are busted champs like kog and vayne with no counterplay besides "3 man dive and focus real hard before you get deleted and hope they don't have peel".