Bard healing suggestion

Pandemic Punch··1 votes·626 views

I think that it would be a good idea to give bard some love in the healing department. It is great as is for the early game, but for the mid and late game, it falls off hard and it feels like his heal is only good for the short speed boost that it gives.

Idea: I think it would be great to give bard the ability to heal allies based on a small percentage of their maximum health.

If it makes the heal feel a little too powerful then perhaps we could increase the cool down of it by a few seconds. In team fights, his q seems to be the only useful ability he has if you don't count his ult. I feel that giving him at least 1 strong heal during the duration of a team fight would significantly increase his viability.

Thanks for listening :-)

4 Comments

DisasterSola1 votes

[{quoted}](name=Lil Froobz,realm=NA,application-id=3ErqAdtq,discussion-id=6reju4qG,comment-id=,timestamp=2015-03-30T08:17:57.745+0000)

I think that it would be a good idea to give bard some love in the healing department. It is great as is for the early game, but for the mid and late game, it falls off hard and it feels like his heal is only good for the short speed boost that it gives.

Idea: I think it would be great to give bard the ability to heal allies based on a small percentage of their maximum health.

If it makes the heal feel a little too powerful then perhaps we could increase the cool down of it by a few seconds. In team fights, his q seems to be the only useful ability he has if you don't count his ult. I feel that giving him at least 1 strong heal during the duration of a team fight would significantly increase his viability.

Thanks for listening :-)

His heal is already stellar - no heal in the game is meant to give you a massive chunk of health back. Bards heal is sitting pretty at an average amount healed compared to sona, raka, taric, and nami.

If anything, they should weaponize it. Like... "If no ally has vision of the shrine, it becomes red. Any enemy champion who gains vision of the red shrine activates it, causing the shrine to wait two seconds before moving toward them. Shrines will chase for 8 seconds, and will deal base damage+0.3AP (Or base damage +0.6AP depending on if the shrine was large or not) if it collides with the enemy. Bard can see the shrine moving, but does not gain vision. red shrines can also be activated if a jungle monster begins to move from their static position.

Pandemic Punch1 votes

Weaponizing it is a great idea. However, his heal in it's current state is extremely weak compared to the champions you mentioned. In the laning phase, his heal is indeed good. Outside of it, it feels like it heals for nothing. Particularly when you need to heal someone in the middle of a team fight. That initial heal needs to be slightly buffed for these types of situations.

DisasterSola1 votes

[{quoted}](name=Lil Froobz,realm=NA,application-id=3ErqAdtq,discussion-id=6reju4qG,comment-id=00000000,timestamp=2015-03-30T08:59:19.377+0000)

Weaponizing it is a great idea. However, his heal in it's current state is extremely weak compared to the champions you mentioned. In the laning phase, his heal is indeed good. Outside of it, it feels like it heals for nothing. Particularly when you need to heal someone in the middle of a team fight. That initial heal needs to be slightly buffed for these types of situations.

Bard IS a champion who excels in the laning phase. Most supports are designed with two phases in mind: The lane phase (Poke, zone, sustain) and the team fight phase (AoE CC, small sustain, runner secure)

Bard is no different. Weaponizing his heal - turning it into a unique, anti-jungle globule - Would be a really cool thing that would make bard stand out from other supports. It would also greatly fit his "roaming" niche.

Trash MammaI1 votes

Actually Bards shrines are probably the most perfect thing in his kit. Though, his Shrines mana cost a level 1 needs to go down..that heal is sooo bad for it to cost 100 mana and have I believe a 13 second cd? Idr haven't played him in awhile.

I usually take my heal first then Q then 2nd point into heal then get my E just because of how bad the heal is (even fully charged) at level 1 and that cost is freaking crazy.

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