Jhin's damage.

Lightwellian·2/4/2018, 6:43:11 AM·1 votes·481 views

What would ya'll think of this change?

Jhin's W no longer roots. Damage increased by 50/rank and AD scaling increased to 75%.

E now snares for 75% of MS, but damage scaling is cut down to 50% Ad and no AP.

5 Comments

AP Keanu Reaves2/4/2018, 6:46:12 AM1 votes

What exactly would be the point of this? It seems like a random nerf to both his W's cc and his E's damage.

Leylania2/4/2018, 6:53:57 AM1 votes

Not having a root on his W would be a really harsh nerf to him. Why would you want that?

Lightwellian2/4/2018, 7:24:34 AM1 votes

I suppose the idea was to transfer the Cc component of his W to his E and give his W more of a "Freestyle snipe" function at all parts of the game.

I didn't like having the W be the only way to make your traps actually cover for you and the only way to make your traps deal damage. (I also dislike the way you can simply body-block shots from Jhin Ult.) How would ya'll have changed this, and what do you think of the general direction I'm taking this in?

Lightwellian2/4/2018, 5:01:32 PM1 votes

In general, do ya'll have any thoughts on Jhin's W as a long-range poke/execution tool?

Dan Squared2/4/2018, 5:06:15 PM1 votes

his W root is a HUGE part of why Jhin is any good