I know because hes a mage im going to get downvoted for this
But good fucking lord veigar is so braindead He gets to play extremely safe all game long, farming ap from his turret if needed. Then 20-30 minutes hits and if he is even remotely fed, boom he has 1200 ap and is one shotting champions and turrets.
Ranged Nasus
mid lane Nasus
support Nasus
is the Ashe of mages
is the Garen of Adcs
is the Blitzcrank of Tanks
is the Janna of Supports
and
at the same time for which its been a while since they went that build.
Again adcs have dedicated people to peel any aggression off of them while having their own tools to do the same thing with high damage mobility and range. Adcs should have some of that damage reduced for having those tools that make them safe and some of those tools cost more resources mana and cooldown so they cant continiously run from fights come back in and run again with no window to exploit
supposedly having a weak moment when reloading but getting a massive movement speed burst that just lets him nope the hell out of there.
Keeping the movement speed on
after crowding fighters out of being able to build it and even further adding
with as much movement speed as 2 but tanks movement speed options (which fighters have to share) are intentionally kept weak
and even worse the movement speed is always conditional which i dont really have a problem with as much as that if anything safe damage Movement speed should be more condional than a melee champion that has to risk getting close to even start to do anything. there are also things like the best devensive spells being on squishy champions
there is
spell shield and it doesnt even cost anything but rather gives her more mana
Massive targeted dash with a massive shield because some one else landed cc
what tank / fighter wouldnt love that
tbh.
