Item Concept Zaunite Restraints
Name: Zaunite Restraints Cost: 2,500 Built From: Aether's Wisp (850), Fiendish Codex (820), Null Magic Mantle (500) +45 Magic Resist +60 Ability Power +7% Movement Speed +15% Cooldown Reduction
Passive: If this champion becomes KO'd, destroy this item and destroy each item that applied on-hit effects from the killing champion. Active: Destroy this item and become KO'd. Deal magic damage equal to half this items gold cost to all enemy champions within a certain distance. This items passive is turned off for this effect.
disappear from a marksman would destroy their itemization). Not only would item destruction not likely be any fun at all, the fact that this item punishes champions so hard for killing your champion is also a major issue. The active is also broken, since 1250 damage from any single item source means you could one-shot opponents with this item alone. Granted, there's a major cost to this, but that means both sides lose super-hard. I don't think there's really anything in that passive or active that can be salvaged, as neither present healthy gameplay.