Rito what have you done
> Statikk Shiv
>- Critical Strike increased to 30% from 20%
>Warlord's Bloodlust: Critical strikes heal for 15% of the damage dealt and grant you 20% attack speed for 4 seconds (2 second cooldown).
heavy breathing
> Statikk Shiv
>- Critical Strike increased to 30% from 20%
>Warlord's Bloodlust: Critical strikes heal for 15% of the damage dealt and grant you 20% attack speed for 4 seconds (2 second cooldown).
heavy breathing
Getting 100% crit chance on anyone is a whole lot easier with all the item changes now. 3 items give 20%, and 4 items give 30%
Getting 100% crit chance on anyone is a whole lot easier with all the item changes now. 3 items give 20%, and 4 items give 30%
Yes, but those items either give no damage, are IE or have a specific niche. TBH I don't think the average crit chance per champ is going to change.
The purpose of the item changes was to make the item build paths more unique and not so cookie-cutter. Before now, every adc built the same thing every game always. Minus like 1 or 2 excepts like a triforce or a merc schim. if it was needed. If something like that becomes a problem, they will address it. However, yas could already hit 90% with the right build and runes. 15% heal doesn't mean much if he can't actually hit someone.