Yasuo is the only champ I've ever complained about.
If you check my boards profile all the way back to the beginning, you'll never see a complaint about any other champ except
and I've been playing since S3. Meaning, I had no champs to complain about before his release.
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The fact he normally enters a match with 20% crit chance and 34% bonus crit damage, then obtaining 100% critical chance after his second item is built is broken in my opinion. This makes his every strike deal 274% total attack damage and steel tempest does 259% total attack damage.
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Steel tempest is too spammable and has a range of 475.
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Resolve is a ridiculously strong af shield! It absolutely negates any 1 attack, then shields him for 510 damage after. As a melee champ, you're forced to AA, then wait for his shield to drain (on paper says 1 second, but 1.5 seems more accurate) before you use any of your abilities. By this point you've probably already been hit with steel tempest twice, meaning you're going to lose this trade every time regardless of what melee champ you're using.
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Too much wave clear for a manaless champ.
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Wind wall = screw 4 seconds of any ranged attack you have to offer. Since it starts up in the middle of body, it blocks 360 degrees around him, before being launched into it's chosen direction. It also has way more effective usage than I believe was intended, potentially the best utility move this game has to offer if they were ever ranked.
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Good luck landing any skill shots or getting into (or keeping him) in melee range if you have any allied minions around you. The sweeping blade legitimately makes him the most mobile champion in lane. A smart Yasuo can maneuver through ganks with ease using his E, never truly being considered to be in a bad position. The only remedy to this are champions like
but he's been to known to build 
situationally just for this occasion. -
With having 100% crit and 274% crit damage
, the only thing left to do is to improve his damage output, that's 3 open slots for armor penetration. Let me introduce you guys to
and
. He has a lot of flexibility with what boots he wears, I normally see
to compliment his ghost blade. For the 6th item, his options are normally along the lines of
. Add this with the fact that ult adds another 50% armor penetration and this guy can safely melt just about any champ late game in a 1v1.
This isn't even all to be honest.
,
, and normally 1 or 2 basic attacks will take out his shield. and if you're trying to 1v1 yasuo late game without armor or kiting ability then it's no wonder you think he's "broken". his kit is a clear risk/reward type of kit and not unbalanced at all.
i'll provide an explanation for this:
in exchange for his double crit he has reduced crit damage.
in exchange for his high mobility he has no reliable escape.
in exchange for his wind wall it has an extremely high cooldown for a basic ability.
in exchange for his ultimate he's risking getting instakilled by the enemy team.
in exchange for his shield it can easily be poked down by any kind of ranged attack.
Q and