Luden's Echo on Malzahar
Just finished testing Luden's Echo on Malzahar and found a few things out that you guys might find interesting.
(Each spellcast grants 20 charges)
- Luden's Echo can proc on any individual tick of Null Zone or Malefic Visions, not only the initial cast
- Malefic Visions bouncing to a new target does not grant any charges
- Luden's Echo will proc on damage dealt by Malefic Visions regardless of Malzahar's distance from the afflicted target
- Voidlings cannot proc the effect of Luden's Echo with auto attacks
- (Unable to confirm) When two instances of Malefic Visions are active, Luden's Echo procs based on the more recent refresh
What do you guys think of Luden's Echo on Malzahar?
Unfortunately, the way Luden's Echo works, Malzahar can't double proc during his normal rotation (Q > W > E > R) due to both the rapidity of his burst rotation and the lack of mobility for its duration. During teamfights; however, Malzahar should be able to proc the effect multiple times with basic abilities before and after the use of Nether Grasp.
The movespeed is welcomed on somebody as immobile as Malzahar, but +7% ms (23.8 before boots, 25.55 at tier one, 26.95 at tier two, and 28.35 with alacrity) isn't going to help you win very many races.
I also found that Malzahar's attack animation made orb walking to generate charges very slow. Anecdotally; I found that running around without attacking (unless a minion wasn't going to bounce Malefic Visions or was about to die -- gotta get that CS) was more effective use of the item.
I haven't tried Luden's Echo on Malzahar in a PvP game, yet. All of my findings are from 1v1 custom against a bot. If you have any thoughts or suggestions, please share.