Mundo's cleaver too fast?
Does somebody think that Mundo's cleaver projectile is too fast and unfair to dodge? With it's spammability, (practically) no cost and damage it feels like URF spell even in normals. Reducing the projectile speed seems to me like absolutely fair nerf that allows counterplay while not making the ability worthless. It's MS should be 2000 now - I think that -300 MS is optimal. Thoughts?