Raising Mastery Level Guide Non-Extensive and Simple ; Explaining The Algorithm ~A Must Read~

MinaZer0··3 votes·1,045 views
Champion Mastery Levels 6 and 7 live now! | League of Legends

CS CS CS CS CS CS CS CS CS CS CS CS CS CS CS CS CS CS CS CS ATLEAST 75% of this Invisible Algorithm ( I A )( I name this as an Invisible Algorithm because, noone trully knows besides by Trial and Error

For those that are complaining about being so close yet so far from that all desired Lvl7 Mastery on a favorite champ of yours. Follow the simple steps and you'll have it in no time.

• Be in every lane at once. joke? Nope, actually.

• Take all CS from said lanes at once, before allies get a chance to.

• Oh, does your jungler think hes getting farm today? NOPE, you're taking those as well.

•Barely go positive

•Scratch that, go Tragically negative.

•S or S+ Everytime.

Its honestly that simple. Which is sad because such a minor part of the game is weighted so heavily.I call it passive gold because that is what you are attempting to get but you really are looking at the enemy from your peripheral saying to yourself, "Just wait, imm getcha", you really just want the kills, (DIGRESSION) i.e. low playrate of support role, that is how the majority of people are nowadays, instant gratification seekers(END OF DIGRESSION) but thats what happens when you are using a forever changing variant equation while competing against others (which feels really rewarding once achieved because of this) rather than a predetermined amount of CS per/min and did you hit that mark by the end of the game, based on the time and a predetermined percentage at games end.

With a game that doesn't EVEN have Penta-Assist, or CloseCall (almost dying but surviving and killing the opponent), or ( Here comes the Another bit of Digression but kinda relevant because of the linear trait of a particular pattern relating to the game) Small, Fun (maybe some challenging ones) milestone achievements, like dancing with Blue buff or killing the enemy nexus in 10 minutes(??) As a result of this I don't really see how they could make these Invisible (Irony) Algorithms have any more 'Transparency™' -- RitoGeims --

Stay Salty My Friends

As Will I

GLHF

3 Comments

Faie1 votes

CS is the biggest contributor to your gold in a game. Having 300 CS at 30 minutes is around 7000 gold, or 23 KILLS. There's a reason it's the most important part of the formula. If you don't get high CS you don't deserve a high grade, it's that simple (supports excluded).

MinaZer01 votes

I didn't say it wasn't important, and I agree high CS whenever you are able to one shot them at <15min, it should be relatively high, but it takes little to no skill at that point and it just becomes a race between who can get to that lane faster to clear it and shouldn't be considered a high percentile in said Algorithm.

In a game that has everyone striving for a S>S+grade for Mastery Level 7 and doing the same thing as you, trying to wipe all CS, is why there cannot be 5 (4ish excluding Support's way of midigating CS) S+'s on the same team all at once at games end.

EDIT- btw I chose Cake.

KilikOdagawa2 votes

Faster games will always result in lower CS, however this isn't accounted for. So even if you stomp in a game, and it ends at 15 minutes, no one will get S rank of any variety.

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