Taking away exp from Raptors and giving it to Krugs was a shitty idea
I've been a jungle main for a few years now and i have never felt more annoyed or forced down a certain path than i am now, and I have a few changes at the bottom that I think will improve the state of the early game for junglers and laners. Hear me out.
Maybe it's just me but when I'm playing any Jungler without a large amount of AOE clear such as
or
, I DREAD going to Raptors at any point in the early game. They were already the worst camp to clear in the new jungle and then for some reason riot diverted exp away from them to make them even more worthless. Even with smite up they will fuck you up, and you're basically forced to use both charges of refillable if you want to early gank anyone or not fear an invade at your blue side.
You're also basically forced, as someone on another post pointed out, to rush level 3 from only clearing Red and Krugs and gank a lane which is going to be one or two levels behind you which is honestly just OP as fuck.
Basically this is making your jungle path pretty predetermined and boring to play from a jungle standpoint, and probably really annoying to play against if you're on the receiving end of a level 3 Jungle with red as you're level 1 or 2.
I have three small changes i think would really improve on this in an effort to make the early game a little less painful for all parties involved.
-
Take away Bonus exp from Krugs and give it back to Raptors.
-
Nerf baby raptors AD or HP or some combination to make them less dreadful and be actually worth the time and HP to clear.
-
Speed up the animation of the Krugs Splitting off into smaller Krugs so the identity of new Krugs is still there without having to wait 10 years for them to split apart. (Clear time should accelerate as the game progresses and as you build damage, but the animations being so slow make it not work this way)
This would remove the level 3 cheese ganks, and make it less painful for the single target AA based junglers to clear the camps.