Make tanks do 50% less damage
tanks are a problem im sick of game being 4 tanks adc... if u build over a certain hp u should do less dmaage or half
tanks are a problem im sick of game being 4 tanks adc... if u build over a certain hp u should do less dmaage or half
hahahahahahahahahahahahahaahhahahahahahahahahahha.
wait..... hahahahahahahhahahaahahhahahahahahahahahahahahahahahahahahahah.
Dear God your Bronze is showing. Tanks? TANKS? TANKS ARE WHAT YOURE HAVING PROBLEMS WITH RIGHT NOW? WOW LET ME GUESS YOUR FACEROLLING ON ONE OF THE BROKEN AS HELL ASSASSINS, AND A TANK STOOD IN YOUR PATH OF DESTRUCTION?!?!?!?! Get over it. Tanks are supposed to beat assassins, just like how you run around and 1shot everyone who isn't a tank.
Tanks are serious issue in high elo right now.
so don't play an assassin.
Pretty easy to build tank shredder on a lot of things.
I just 1v3'd a.... Full build Ornn. Full build Mundo. Full build Nautilus
as a fully built Nocturne with just, BC+BotrK+DD for damage, other items were pure tank items..... Tanks aren't hard to deal with >_> If I can shred them with a BC+BotrK, something tells me a ADC can shred them with a BotrK+LW.
Not sure If I'd consider gold 5 "high elo"
You act like streams don't exist...
There’s a difference between actual experience and spectating
You act like no streamer ever talks about their opinions.
Game differentiates from elo to elo
No it doesn't. Jayce can full HP combo you in silver or diamond, because Jayce never changed.
I don’t think you’re capable of critical thinking so I’m just gonna stop here
Especially when it comes to the definition of differentiate
You're just wrong. Trying to say something that is simple is "more complex than you think" isn't an argument. No champion changes in base damage or scalings with elo.
You're right, but skill level and off meta things are variations that develop at higher elo that low elos don't.
Why is Yi such a faceroll in low elo but get's stomped in high elo?
This is what I was talking about but you clearly were too stupid to critically think about what I meant.
This is what I was talking about but you clearly were too stupid to critically think about what I meant.
No, I simply didn't care because it wasn't relevant. When balancing a game, you don't care nor should care about people who suck at it.
Going back to the original topic: If tanks are good in high elo, maybe buffing them is a bad idea.
If you don’t care then get off the boards
No idea why you can’t comprehend what you’re reading, but what I wrote was on the basis of what may work in high elo may not work in low elo and vice versa. So what’s my point? For some reason you’re thinking about a Jayce with the same build, across elos rather than thinking about how the game actually differentiates across elos.
No tanks are not an issue right now, let alone it’s been only one patch so why don’t you calm down and wait for the following patches to see what happens. It’s pre season and it’s time for testing.
There was no “original topic” so stop pulling that out of no where.
I don't give a shit about low elo, so I don't care about your argument because it doesn't change any of the facts.
The original topic? DID YOU READ MY FIRST COMMENT?
"Tanks are serious issue in high elo right now."
Yeah you’re too stupid to even be dealt with despite explaining it three different times in three different context holy fuck.
Anyways have a good day sir not gonna waste time on people who can’t comprehend what they’re reading.
Agreed. I see tanks crying about getting shredded, but the thing is there is champs like cho gath who has so much hp while having a huge nuke with his ulti.
Make tanks do significantly less damage and then it would be fine for them to have more tankiness.
Agreed. I see tanks crying about getting shredded, but the thing is there is champs like cho gath who has so much hp while having a huge nuke with his ulti.
Make tanks do significantly less damage and then it would be fine for them to have more tankiness.
So you are saying 1 champ has 1 ability (which is melee range and long cooldown btw) that does dmg, so lets nerf all tanks.
I am missing the logic here.
You can't miss what isn't there.
The worst part is, Riot don't class him as a tank lmao
So you are saying 1 champ has 1 ability (which is melee range and long cooldown btw) that does dmg, so lets nerf all tanks.
I am missing the logic here.
No. All tanks do decent amount of damage. Look at even Darius. His ult is a true damage nuke. So is Garens. Even sej has very high base stats that she can kill squishies.
Even gnar. He does damage. But, it is also true that they survive longer than squishies.
No. All tanks do decent amount of damage. Look at even Darius. His ult is a true damage nuke. So is Garens. Even sej has very high base stats that she can kill squishies.
Even gnar. He does damage. But, it is also true that they survive longer than squishies.
Literally Juggernauts.
Those aren't tanks and most who you listed suck.
No. All tanks do decent amount of damage. Look at even Darius. His ult is a true damage nuke. So is Garens. Even sej has very high base stats that she can kill squishies.
Even gnar. He does damage. But, it is also true that they survive longer than squishies.
darius isn't a tank. and he's horrible this patch. please think before you speak. nobody is taking you seriously now.
Fine, just gotta give them global 50% damage reduction to compensate.
Where are you seeing tanks at? I went through your history and there are only 3 tanks on the enemy teams in 10 games. Out of 50 enemies, a whopping 3 people picked a tank and one of them was Blitzcrank who I'm not even sure I count as a tank. The other 2 were a Cho top and Ornn jung.
They simply need there %heath damage removed. Why they have such is far beyond me.