MYMU didnt actually fix anything...
so ...
[zombie-nunu-bummed]
ya ....
EDIT: IF YOUR GOING TO DOWNVOTE I WANT YOUR REASON WHY YOU DISAGREE.
people who were broken in terms of damage are still broken and in some cases more so (cough velkoz and brand, didnt the community speak against him being one of the big 6 or something?)
people who were on the verge of being useless are are now useless except more frequently, and you took you took 3 months to slightly adjust on average 2 abilities on each champion, play with items, and make an admittedly cool dragon change even if it still needs work, and even if THAT IS NOT A MAGE SPECIFIC THING THAT SHOULD HAVE BEEN INCLUDED IN THE MYMU or worked on during it ... just saying ... you could have worked on making brand less oppressive instead of giving him a spreading-percent-health-AOE-burn-ability/percent-health-booster-damage-over-time-debuff.
I mean its a step in the right direction ... I guess, mages are now a tad more diverse but you did not fix anything else IMO. I mean that is what you said your goal was, but i guess I was expecting more from this than just (as a for instance) changing the pattern of zyra q and copy pasting illaoi passive in place of her old one.
I am in no way saying I hate you riot or what you have done, but only expressing my disappointment at what seemed to be presented to me as a huge update to mages. It was supposed to fix things but it honestly depresses me. I have to say I expected something more like the marksman update, with which im moderately satisfied, but i dont know if i can say the mage class has changed at all.
a comparison for detail
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the marksman update changed the face of marksmen in a unique way, effectively overhauling key champions and changing the items so that they were effective at filling multiple deficits. FOR INSTANCE the semi recent development of the rage blade tristana build.
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the MYMU currently didnt make playing any of the big 6 any more interesting. They still are attractive for their broken damage combined with their effective utility (brand/zyra) and one of them was justifiably not needed in the big6 as people thought he was healthy enough. (it would have been like making jinx one of the big 6 in the marksman update because all of her abilities are used the same way and feel to repetitive[which is obviously not true due to the way you play jinx she feels cool and in many ways was similar to velkoz]). The item changes have added a semi pointless and conter productive line of "hextech" gear. counter productive because the idea was to get everybody doing different things,, but this item makes it so that mages (in some cases non mages maybe) will be doing one thing in common dashing with fireballs or throwing icicles. damage items havent been touched (yet, disclaimer, idk if they will or not) and now on top of the fact that none of this has been tested on public environment ... at all .... (so they dont know what will be impacted in the long run) they decided to add this non-mage related change to dragon. infact its a huge change specifically related to janglers and a huge part of the game that doesnt work right atm (towers and teamfights), yes they are pushing changes to towers and death timers, but again none of it has been tested on the public environment.
TL;DR: When you said MYMU I expected large changes to items that would help balance deficiencies that people like ahri have that arent that big, but there still feels like there is a little something wrong, and also large scale changes to broken or pointless mages like brand and zyra (respectively), that would get rid of their lack of decision making/playing against "wanting to kill yourself" vibe counter-y-ness. on top of that, I feel like they are pushing to much at once and the wrong thing at the wrong time.
Disclaimer: if this http://na.leagueoflegends.com/en/featured/mid-season-magic is only PART of the MYMU then please forgive me in that respect. You did say "... and how far we have to go ..." but I am not sure if that applies to the MYMU or League in general. By no means am I saying that league is not fixable or that any of the changes in this announcement are bad or stupid ideas, I am only expressing my concern about these changes not being well targeted or focused.
Disclaimer 2: I will ignore any comments that are people just flaming or being toxic. so dont expect answers. I will answer questions but im not spending my entire life arguing with u. If it gets to this point where i am going to stop responding to you I will type D2 (Disclaimer 2)
Here's why I personally think this is a change for the better.
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and AP no longer relevant to you for the rest of the game as well as still giving AD a damage boost. So at best AP mages will be like a secondary support role.