More information on tooltips would be cool

Morgy Morgy··14 votes·410 views

First off, scalings. No one likes math. And, not everyone can do a calculation super fast to find out how much damage their abilities will do with all the scalings they have. Instead of just saying Damage(+Scale of AP), the tooltip could say Damage(+Scale of AP) [Combined Damage] Also, having the scalings on the tooltips of the abilities would be super helpful as well. Like, just under all the text, it says This skill's damage is boosted by X% of your Ability Power. Some actually say the scalings, but it's mainly just for special scalings like on Rammus and Taric. Another thing, auto-attack modifiers. Having it say how long the effect lasts would be nice. Again, some already say this, but most don't. For example, instead of just saying "The next attack deals bonus damage", it can say, "The next attack within X seconds deals bonus damage."

3 Comments

blueberrypancake1 votes

They normally only put scaling on abilities that involve bonus Ad Scaling like Lucian's Q and Passive Tooltip.

It would be nice if they did that

It would also be nice if they would allow the description boxes on the Champion screen for the abilities, when you hover over it, it doesn't work.

Edit: If they allowed Scaling on abilities to be shown to allies then people might actually think I'm not trolling when I play AP Lucian (90% scaling on W) or ADC Kennen (80% AD scaling on W passive)

I Main Swain1 votes

can we please get a tool tip that shows us the strength of the shields we have on? I'd like to know how much shield ive got left out of that shen ult or how much that sona shield shielded me for.

FastAsHeck1 votes

we need an option to change tooltips to just stats. after playing one game with a champion you no longer need to check what the ability does. you only need the tooltip for numbers. for example, Malzahar E. at first you will need to learn what it does obviously, but after a game or two you know what it does and the tooltip could just be "base dmg=X bonus AP damage=X total damage=X damage per second=X mana refund=X". i dont need to have this text about it jumping to other targets etc.

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