Aatrox: Minor Changes, One new ability (Idea's)

DaedricTerror13··1 votes·739 views

I've heard Riot were thinking of Reworking Aatrox and I just want to say don't too it too much as hes a very fun champion just a little clunky and sucky at times he can feel a little helpless, here are some idea's.

Personally I think Aatrox is BASICALLY a fine champion, I feel like you are ment to build him crit then tanky and this should probely be his suggested items.

He works like this, but he just needs a little bit of extra Tankiness and Deadliness.

Base Stats: His base stats are basically fine, what he really needs is his scaling him to scale up to like 2200 not 1983 currently.


Passive: His passive is fine, it was quite weak but after its buff its great, just where it needs to be.


Q - His Q could use about 50-100 units more range and it should always be a 10 second cooldown, leveling it shouldn't decrease its CD.


W - Is fine and never needs changed


E - This is when things get a little clunky, this is an ok ability and its great for laning stronger opponents than you, I think it should stay and could get un-nerfed back to the damage it had before as it was hardly OP, just another standard ability.

But I think a passive should be added to this ability and it will fix his team fight/getting CCd insta bursted after he jumps in, problems.


E Passive: Unstoppable Slaughter, this should act something like a steraks it should start at a 5 min cooldown and go down to 1 minute after maxing you E to level 5.

If you take 50-60% of your health in damage over 4-5 sconds it will proc this effect.

You'll spin in a kind of chaotic mix of ripostes and counter slashes (AoE), Remove all CC and making you immune, Reducing all damage you take by 50% and giving you 100% movement speed for 1.0 seconds.

You will do an AoE slash every 0.5 seconds, and in the chain of your W if you get to your third attack and you hit multiple people, say 3, all three will take the blood price damage, or you'll get three heals from blood thirst, then the ability is over.

This is a very situational ability, remember you can die without your steraks even proccing and thats a lot less dmg you have to take within 5 seconds, this ability again has a 1 minute cooldown and its only if your totally omega focused by the whole team, this will let you jump in and tank for your team without worrying you are really just sacrificing your passive to then die again or something.


Ultimate: Honestly his ultimate is pretty great for the most part, its just what he needs.

But Its only got one real problem that I feel takes away from its whole effect and thematic feel when you are using it and something that counters Aatrox a bit too hard

When you get attack speed slowed on Aatrox is just destroys you and tbh you should, NORMALLY, but I feel when he uses this ult hes ment to be attacking like a Massacring demon and he should be immune to attack speed slows whilst his ult is up.

4 Comments

Only Aatrox1 votes

Remove all CC and making you immune, Reducing all damage you take by 50% and giving you 100% movement speed for 1.5 seconds.

That would just break him. I agree he needs a little something to get him back on track. I think he needs something that reduces the cooldown on his E and Q depending on wich stance he is in. E.g. Blodo Thirst reduces Dark Flight CD by one second on every proc and the same for Blood Thirst and Blades of Torment. Also agree that his ult should remove all AS debuffs.

DaedricTerror131 votes

I think its only something that would proc rarely in extreme circumstances, and remember 5 min cd early game and 1 min cd late.

Lastly its only 1.5 sec.

Basically its just an automatic gap closer, which removes the power of you being able to use it, but stops you getting insta bursted.

It could be 1 sec I suppose instad of 1.5


Also yeah maybe that W hit to Q reset cooldown things all he needs, with the 2200 hp scaling ofcourse at least, and the Ult AS debuff remover.

Only Aatrox1 votes

Hmm true I guess with a 5 min CD it would be balanced but it would be really unreliable to depend on, similar to his revive passive, it would proc a lot of the time when you dont need it or when it would be a waste.

Agreed, his HP scaling should be better. I think it'S good that he is low health early but late game he really needs to be tankier come mid and late game.

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