Azir Changes Ideas
I personally barely play Azir and only got him about 5 months ago, but I have some ideas on how to change him
Idea 1: Lower mana costs
- Azir burns mana very quickly and it really sucks when you miss a combo
- When you ult, it's hard to follow up early game because you're out of mana
Idea 2: Showing how much time each minion has left
- I try to make plays by timing the minions but then they disappear and I get to watch a 1900s black and white movie
Idea 3: Minions strike where the cursor is; not the minion
- It's way easier to control this way, especially when controlling multiple minions
- Minion strikes already go through multiple targets so I don't see why you have to click a minion
- Allows you to actually control multiple minions that are out of range
- Might make him a bit broken...
Idea 4: Passive should be changed or buffed
- In my Bronze opinion, the turrets don't really have an early game presence and are mostly used for a surprise insec
- Buff: The turret should be able to target multiple champions but for less damage
Idea 5: W Passive change
- It gives an insane amount of attack speed as if there weren't enough in his build
- Change: Attack speed increases based on Azir's proximity to minions
Idea 6: Other Changes
- Minions cannot be seen in brushes
- The strike zone of minions can be seen by players inside the circle
- Azir's auto attack is unaffected by the W passive attack speed