Can 3v3 Please get some love for Amumu's Sake?

FinalFlare·6/3/2017, 7:01:43 PM·3 votes·370 views

Seriously, all it is now are a bunch of bots farming IP, and player who cheese the mastery system by getting undeserved S- ranged mastery ratings. I played a game being the only actual player, and got an S+ because the bots did nothing to stop me from proxy farming as singed. It's a good thing you can't get Mastery Tokens from 3v3 because there would be a ton of people that don't deserve ranks 6 and 7 if you could.

Second, the map really needs tweaking, there are areas where inner turrets can hit where they should not, namely top middle turret range reaching into the jungle.

Finally, if it doesn't get any attention it will probably go the way of Dominion and get removed eventually, which would be sad.

If I need to I can post screen shot of my end game screen and upload my Replay of the game.

On a side note, i really miss the old map for 3v3 it was so much better than the current one.

3 Comments

Cocho6/3/2017, 9:00:01 PM2 votes

I've been playing it alot recently. and I feel like the map is actually just too small. Top lane is fine.

Jg, you have 3 camps, then you basically have to cheese gank. You cant really invade because the enemy team can collapse on you basically instantly.

In bot, the lane is just ridiculously small. It isn't the size of midlane on summoner's rift. Wave management doesn't really matter. I could 'freeze' at my turret, and the enemy could be under their own tower still pushing. A velkoz Q is like 70% of the lane.

I never played the old TT map, but imo this one needs to be a bit bigger with more walls. Idk if they should add plants, but the map would need to be bigger for that.

Elkington VI6/4/2017, 5:47:41 AM1 votes

There are bots on Summoner's Rift as well, but (just like 3v3) you generally only run into them in the lowest levels of play. Just win more games and you eventually won't see them. I've literally never played against a bot in 3v3 normals, but they're everywhere in co-op vs AI. I think the bigger issue is that map's current design.

Anyone that's susceptible to ganks/invading is pretty much unplayable without a premade. Champs with weak early games are also a huge gamble.