FQC just needs to not be usable for mid-laners/mages

Atuko··2 votes·243 views

Honestly, just let it only be usable for the mage supports that it was designed for

It's fine when only one person (or only one person on each team has one), but when literally 2-3 people are building on a team then it just becomes a major annoyance having to be slowed literally all the time

There was a change implemented that made the active not usable for an amount of time if someone CS'd, but then you ditched it for the nerf that we have now

2 Comments

Z Statistic1 votes

Well, first of all, it's insane on support in general. There is no reason to get coin atm due to the insane regen on FF. Do keep in mind that virtualy all supports got a huge jump in base mp5, making item scaling even more crazy. Second, for this reason since most apc were buffed in MANA and not REGEN, making the mana regen on FF and FQC reasonable on supports will make it atrocious on mid laners. Third, the change in duration of ghosties helps make Shurima the go-to general movement speed buff, because while it can affect 5 targets simultaneously, slowing the first two targets in front or behind you is more than enough.

Doctor Jarvis1 votes

That first change actually sounds terrible because, once you finish FQC, even supports are in a position where they're allowed to cs. Is a support cses during a siege, for instance, they shouldn't lose their active. Everything Menea said is true and a good enough reason to nerf the regen and slow duration.

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