Q: its nowhere near darius ulti, this pulls an enemy close to you, (allowing them to movie withing a small bubble near you but forced to move with you in a sense) they can attack you and you can attack them but you two are basically immune from the battle going on around and you take increased dmg
W: so? its a new ability I dont see anyone with a multi purpose never ending scaling shield 9(just think about the 60 minute game nexus saves when both teams have just the nexus left and youre the lowly support trying to defend the nexus against five then OH HELLO IVE BEEN SAVING THIS BAD BOY FOR AGES! +5000000+ nexus health shield that stays on it until they destroy it
E: kats Q cant dmg structures and I was thinking arrows or missiles and they dont prioritize anything
R: its in no way like chos ult
You gain 1k health sure 2k twice before you can start losing health
but the catch 22 here is if you die alot your max health is PERMA gone by 1500 until you regain it via the ult
IE say you have 6 mogs
with a base max lvl 18 health of 6000+6000from mogs + 2000 from ult before you lose hp
if you die after that 2nd time using ult you lose 1500 thats 14k total - 1500 =12500 hp say you die 2 more times -3000 health now you are at 9500 health THE ONLY way to get that back is via the ult this drainage stays on after death and applies to items so lets say you already lost 4500 meaning you lost the 2k you gained + 2500 right now two and a half of the hp you got from the item warmogs is gone (selling the item wont reduce your health farther youll just lose no health or the remaining health youve got left on the mogs
basically the death cost is 1500 health from your entire health resource pool (items/actives/shields/max health) that stays the entire game the only way to gain any of it back is via the ult
(this means itd be a good idea to zil this guy or buy a GA)
cus if you die 1 or more times every 100 seconds youll never get positive health out of this ult only negative