Since everyone is complaining about Ahri
How to fix it without breaking it:
PATCH 7.6:
- AHRI --- CHARM: ------ RANGE: from 975 to 825 ------ MANA COST: from 85 to 80/85/90/95/100
They should at least try this on PBE before start to messing with her numbers. Her high win % is due the fact that the damage creep is so high that 2 seconds charmed is enough time to burst almost anyone down these days. So they should take away some of her safety and let her keep her damage potential as it is.
With this change she'll still be able to poke with [Q], she'll keep her mobility and her multipliers, the only difference is that she won't be able to spam her [E] and if somehow lands she get a free kill.
BONUS: With a change like that it would help to separate good Ahri players from bad Ahri players, since good Ahri player would know how to combo her [R] + [E] to land a Charm and burst her target then leaving with the other 2 charges.
has the highest base MS of the game +
you get 455 MS total
has the lowest base MS of the game +
= 330 MS
= 45 MS