The Urgent Need to Improve the Support Role and How to Fix it

Bobloser3555··2 votes·345 views

-Give the support player an extra currency (SC) with which the support can buy support items that boost their allies and themselves:

-Support items can only be bought with SC currency and only the support can buy them. -Also include xp boosts in the item passive so the support doesn't fall far behind in levels. -Let supports spend all their gold on regular (selfish) items. -Because of this extra income it would make supports about equal in strenght to other laners.

Support currency (SC) could be gotten in a similiar way as gold, for example: 10 sc per 10 sec 50 sc for clearing a ward 100 sc for an assist 100 sc for a kill


In S5 my most played role was support. I have stopped playing support in S6 for the most part. I would gladly play more support again once the support role is made more exciting.

1 Comments

theArtifacts1 votes

This would make things convoluted. There is no need for this. The only reason people don't enjoy playing support is cause they get flamed by their team when things go south and they usually can't carry a failing ADC.

The support role is SUPPORT. That is why it isn't enjoyed as much as other roles. People like to be the carry. People like to have the power to walk in and get a pentakill. If anything, to help the support role they could implement an award system that gives rewards to supports with high (75%+) kill participation with high KDA (looking for those deaths to be low), and high map control via warding/ward clearing.

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