Orianna Ability Rework
As a very creative-minded person, I like to change and tweak things. Now my mind has thought of a cool ability rework that could turn
Orianna into a more durable champion and a better support. Here are the changes:
W: Command: Dissonance Orianna commands The Ball to emit an electric pulse around its current location, dealing magic damage to enemies within 250-range and leaving an electric field on the area for 3 seconds that speeds up and heals allies while dealing damage over time and slowing enemies that walk over it. The effect decays over 2 seconds after leaving the area.
E: Command: Protect Passive: The allied champion that The Ball is currently attached to is granted bonus armor, health regen, and magic resistance.
Active: Orianna commands The Ball to fly to and attach onto an allied champion, dealing damage to enemies it passes through. The Ball heals them and shields the allied champion for 4 seconds when it arrives.
Please comment and tell me your opinion and use the poll too. Thanks!