For shaco players and mains

markö·11/9/2016, 8:14:28 PM·9 votes·693 views

Guys we need to do something so shaco gets buffed.His damage in every stage of the game has been lowered by alot.All you need to do is simple math.Dont let them fool you with the 5% missing health thing.5% of 1000 missing health is 50.Please spread the word because this is not ok.Every assasin got somewhat buffed and even kata who is changed quite a bit is still insanely strong but just in a different way.Shacos all abilities do less damage,the only buff is his boxes scaling health and reduced cooldown when ur ap but thats mostly for ap shacos,oh yea and lets not forget about the useless 3 boxes when your clone dies.I dont know what to do appart from quiting.

5 Comments

ff4sk11/9/2016, 8:20:59 PM2 votes

There's really not much we can do besides asking Riot to buff the numbers on our abilities and giving us a decent passive instead of a mini crit on a 3 second CD.

His late game isn't so bad if you do well early but due to the heavy nerfs to his early game that's now damn near impossible to pull off.

Shaco now has to rely heavily on his autos to deal any damage and with a champion like shaco who's made out of paper that isn't exactly an option. unless they're trying to make shaco into a bruiser this rework simply won't do.

I've only played him in normals so far and can already tell that in a ranked environment I'd get stomped by any champion with a fair amount of damage.

Shac Norris11/9/2016, 9:13:25 PM1 votes

FUCK RIOT.

Leo102411/9/2016, 10:21:49 PM1 votes

People need to stop complaining, ffs shaco was only ur pick because the only way you can get a kill in league is to completely just show up behind someone, git gud and try him out before you cry about him

MishaX11/10/2016, 10:11:33 AM1 votes

What should have been done to Shaco:

"Sorry if it's not a good English but here are my personnal thoughts about How Shaco changes would have been 10 TIMES better (what i written in an other post):

"There was so many things to do with this Shaco Rework to put him at the same level than all the other assassin as new Rengar, new KahZix or new Talon... and a less risky pick:

Passiv:

10% - 30% damage from behind, same passiv than before (30% was before the 20% we have now), but it scale with levels. So it's a nerf in Early and a up in Late Game.

Q Spell:

Reduce the invisibility time at level 1 (but less than what they did) et up it at level 5. Early nerf / Late Game up. Give a reset to his Q, when we kill or assist, a total reset OR a CD reduction: ex: 12sec CD if kill/assist= -6sec on Q spell before the CDR application.

W: Make boxes invincible when we put them on the ground, before they go invisible. No need to up their HP and so on... only so the ennemi see the box but that a random AOE can't destroy it immediately or a single AA....

E:

Keep the same stats than before, but ADD +% missing HP. So Shaco is better in the Tanky Meta (meta that will stay tanky when we see the new Tank masteries, letality that is a nerf of armor penetration to make snowball less important) and eventually nerf slightly the damage at level 1 but keep the same amount than it was at level 5.

R:

Make the Clone less stupid, just as Tibber that becomes a monster when Annie dies. Instead of putin 3 boxes on the ground that a ridiculous and useless cause they have the same HP bar and can be OS.... when the Clone die he should make damage AND an AREA FEAR just as the boxes (W)."

Please don't forget that since Shaco was released in LoL, he only had NERFS again and again, the only up he ever had was gain more HP / level.... even the meta changes, jungle changes, items changes are nerfs in majority for him."